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WarFriends guide - Part One - The basics

By , on January 23, 2017
Last modified 9 months ago

This week we’re going to look at the ins and outs of WarFriends, the new third-person shooter that mixes together tower defence, diving between cover, and collecting new cards.

In this first part of the guide we’re going to walk you through the basics of the gameplay, and give you a few hints and tips to make sure you’re getting the best start possible.

Later on in the week we’ll look at more advanced tactics and some of the menus you’re going to have to get to grips with if you’re going to get the most out of the game. And by getting the most out of the game, I mean killing as many people as you possibly can.

The basics

The game is essentially two games mixed into one. On the one hand it’s a cover-based shooter that sees you swiping and tapping to keep your hero on the move.

While on the other hand you’re picking and choosing which parts of your card-based army you want to throw out against your enemy.

It’s sort of like rubbing your tummy and patting your head at the same time, but with lots more explosions and shooting and then some more explosions as well.

You want to focus on your hero from the get-go. They’re going to get the majority of the violence directed at them, so there are a few tips you’re going to have to follow if you want to succeed.

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First, keep on the move. Especially when grenade icons appear. These are where you’re going to take the most damage, and as soon they pop up you should be ready to move to another piece of cover.

Second, keep an eye out on for rushers. These encroach on your position, and if you don’t take them out quickly they can ruin all of your best laid plans. And shoot you in the face.

Thirdly you need to watch out for snipers. They’ll pick at your position while you’re lining up shots. Counter them with other snipers or rushers, and you should be doing pretty damn well.

Finally you need to get better at picking the cards you’re throwing out. Think about what the enemy has used, and figure out what you need to choose to fight it. Long range against short range, mid range against mid range, and long ranger against short range.


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