The Thursday Find - Standby

By , on August 10, 2017
Last modified 1 year, 6 months ago

Thursday is here again. It's quite sunny and nice out, but that doesn't mean that the content train is going to get derailed. I'm far too much of a professional to go outside and play in some fountains. Instead, it's time for the Thursday Find.

If you're new here you might not know what the Thursday Find is. Well, it's our weekly suggestion of the one game you should definitely be playing this week. And I reckon we've found you a doozy this time. So long as you actively hate yourself and avoid success at all costs.

As usual you can click on the emboldened name of the game below to download it from the App Store. And if you've got something to add to the discussion, feel free to chuck it in the comments below. I might even read it.


Standby is a super tough platformer. Now, I know that's a phrase that gets chucked around quite a lot on mobile, but this time it's super applicable. You're going to die. A lot.

The controls look simple, but there are a number of different combinations of button presses you're going to have to learn if you want to succeed.

And the game takes no prisoners. It's fast, it chucks streams of obstacles at you without a care in the world, and it's only too happy to kick you back to the start of a level when you die a hair's breadth away from the exit.

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But it's more than just mean. It's a lot of fun too, and it's so slick that dying doesn't seem too bad. Well, some of the time. There's a steep learning curve here, but you need to die to figure out where you're going wrong.

There are challenges on the levels too, that see you trying to grab all of the coins on offer, and getting to the finish line under a certain time. To begin with, these look basically impossible.

But Standby reveals itself over time. You'll get to grips with its comings and goings, and eventually fall in love with it. Even though it hates you and it wants to fail at every opportunity. Sort of like most of my relationships.

Read the Pocket Gamer review here