Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


Supernauts | Hands-On

By , on February 11, 2014
Last modified 8 months, 2 weeks ago

Some things just don't work very well when they're combined.

Electricity and water. Blackcurrant cordial and milk. Paul and Barry Chuckle. These are things that, though fine by themselves, cause pain, indigestion, and comic mischief when put together.

So, could anything good come from combining the much-loved hardcore builder Minecraft, with super casual wait-em-up FarmVille, in a free-to-play mid-core game from Finnish startup Grand Cru?

If our time with Supernauts is anything to go by, the answer is 'yes.' Here's why:


Comments

Avatar
stooney 8 months, 2 weeks ago

Whoa, I got it after seeing this and for the past 40 minutes or so I am glued to it!
I hope the Freemium-Aspect won't get too mean, but for now I love it!

Avatar
xeroxeroxero 8 months, 2 weeks ago

Good to hear! Let me know how you get on down the line.

Avatar
stooney 8 months, 2 weeks ago

Played way over 2 hours now, still fun!

The game itself is totally different, but somehow it reminds me of Tiny Tower.
I get the same "I just wait for this one to finish, then I'll definitely quit"-feeling. But once "that one" is finished, "the next one" is almost there, so I keep on playing anyway ;-)

Also the timers remind me of TT. Some fast, some slow, so you'll always have something to do.
Did not need any Premium-Diamonds so far.