If you're exclusively an iOS gamer, your only encounter with the creative wizardry of developer Amanita Design will be the studio's delightful point-and-click adventure Machinarium.
However, before it started sending rusty robots off on perilous quests, the studio was busy shooting gnomes into space in its first interactive effort, Samorost.
Released for free in 2003, the surreal adventure set the tone for Amanita Design's future efforts. Though it's been a full eight years since Samorost 2, a recently released teaser trailer shows that the developer hasn't forgotten its marvellously mad roots.
The video (above) is the first teaser trailer for Samorost 3. The fellow playing the space-oboe should be familiar to fans of the series, while the rezzed-up environment should stike a chord with Machinarium and Bontanicula acolytes.
Now for the bad news. You see, this trailer for Samorost 3 is merely here to whet our appetites for the game's 2015 release date. Sigh.
Until then, we'll be watching that little chap playing space jazz on a continuous loop.