Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


Can Gameloft's GT Racing 2 deliver 'the real car experience'?

By , on November 14, 2013
Last modified 11 months, 1 week ago

2013 is the year of the mobile racing sim. We've had EA and FireMonkey's freemium hit Real Racing 3. We've also taken rival mobile racer 2K Drive for spin.

Now, Gameloft is throwing its oil stained hat into the ring with another freemium rev-fest: GT Racing 2: The Real Car Experience.

With a title like that, you'd be forgiven for thinking that GT Racing 2 was all about taking the kids to school, getting stuck in traffic, and breaking down on the M27.

Of course, what the game actually offers is yet another chance to hop into a licensed supercar and belt around Laguna Seca. 

You'll have no shortage of events to work through - over 1,400 according to Gameloft - during which you'll gain access to 13 tracks and 67 vehicles.

There's also a plethora of customisation options for gear-heads to obsess over, including four different camera angles, a new physics engine, and the ability to tune your engine.

We'll be going hands-on with this one very soon. In the meantime, you can check out the trailer above for a sneak peek, or download the game for free from the App Store.

[App Store link]


Comments