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Minecraft - Pocket Edition receives infinite worlds in 0.9.0 update

By , on July 17, 2014
Last modified 5 months ago

There is something quite poetic about the way Minecraft - Pocket Edition has you incrementally building a world, while Mojang incrementally bolts on extras to the game around you.

However, now it seems that the company has pulled out all the stops with the massive 0.9.0 update, bringing the mobile game's feature set far closer to its PC and console cousins.

The most exciting of these changes is that Minecraft - Pocket Edition now features infinite worlds. If you're counting, that's a lot of worlds.

Its not just hills and plains for as far as the eye can see either, because 0.9.0 brings a vast range of new environmental features. These include caves, mine-shafts, lakes, and villages for you to explore, plus new biomes from the PC version.

This should offer endless possibilities for adventurers that want to brave jungles and swamps, while also helping industrious miners to find seams of red stone and onyx.

Wolves have also been loosed upon the game. These wild beasts can be tamed (with a bone from a skeleton as I recall) to join you on your journey.

Mobs' health has been increased, too, and their spawn rate dropped to be more in-line with the PC edition. Creepers' explosive range and spiders' behaviour have also been altered for similar reasons..

You can buy Minecraft - Pocket Edition from the App Store and Google Play for £4.99 / $6.99.

[App Store link]

[Google Play link]


Comments

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TheAspieFox 5 months ago

I've redownloaded this, and I do have to say tis a vast improvement over the last version.

Though, as far as I can tell, there is no Diamond, or Gold, or Redstone, or Lapiz Lazul, or any of that... There's iron and coal, and that's about it aside from some new generic block I've not seen before. No piston stuff, either.

There's no way to switch worlds from Creative to Survival either from the main menu, nor a way, as far as I can tell, a way to run or to use your weapon to block attacks. There's been a lot added, but there's equally a lot that's still missing (much more than what I listed).

It's definitely closer to the PC version, but still has a ways to go. Just glad to see it's still being worked on, and not abandoned like everyone thought after the third month without an update rolled around.

The only problem I have is crashing at times, and usually only when I have Pandora playing in the background of my iPad (which, even to that extent, I don't understand why Minecraft shuts off background sound apps that may be running upon startup since the only sound IT makes are in-game; not as if there's any music that came with Minecraft or anything).