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Mikey Shorts Review
I almost feel sick of needing to make the point so often, but if you're going to make a platformer, you need to make the core gameplay (that is to say, running and jumping) feel good. In some cases it's a matter of responsiveness from the controls, and in others its anything from the physics to the character animations, but in Mikey Shorts by BeaverTap, none of these things are a problem. In fact you'd be forgiven for thinking someone from Rocketcat Games ran away with someone from Ra…
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