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Heroki iPad Review

Review SEGA By Harry Slater, 8 years, 8 months ago
Heroki iPad Review

What happens when a small boy has a helicopter tragically grafted to his head? According to Heroki, a super-bring gorgeous looking platformer. But is it all glitter and no balls? Yes, according to Harry from Pocket Gamer, although that's a very strange analogy.…

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Dragon Coins Review

Review SEGA By Alex Beech, 9 years, 10 months ago
Dragon Coins Review

Upon hearing that Dragon Coins was free-to-play game with a Pokemon-style focus on monster collection, we were tempted to run screaming from our phones with our hands clasped tightly around our wallets. After digging a little deeper, however, we discovered a tactical RPG with coin-dozer combat that offers more than enough of its touch-based fun for free. Dragon Coins combat will be instantly familiar if you have ever visited a seaside arcade. A field of coins meets you as you sta…

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The Cave Review

Review SEGA By Dave Flodine, 10 years, 5 months ago
The Cave Review

The Cave is a funny game about horrible people. You take control of three out of a possible seven playable characters who enter the cave in search of what they desire most. The Cave itself is the game's main character, providing narration and offering insights to the adventurers as they descend further down, and engage in morally questionable actions in search of their goal. At its core it's an adventure game by way of puzzle-platformer. The ultimate question, of course, is how this P…

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The House of the Dead: Overkill™­- The Lost Reels Review

Review SEGA By Dave Flodine, 10 years, 10 months ago
The House of the Dead: Overkill™­- The Lost Reels Review

The House of the Dead Overkill was released on the Wii in 2009. The 5th entry in the infamous rail shooter arcade mainstay franchise, this console exclusive diverged from its source material, creating a grindhouse aesthetic with ridiculous over the top characters, plot twists, and more swearing that even Grand Theft Auto is used to. Now in 2013 we have The Lost Reels for the iOS platform, where you take control of either Agent G or Isaac Washington as you blast through deleted scenes,…

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Sonic Dash Review

Review SEGA By Andrew Nesvadba, 11 years ago
Sonic Dash Review

I mean, we knew this was always going to have to be a thing, right? This is Sonic the Hedgehog after all, and the blue-hued hero is no stranger to the old vertical running, sporting variations on the theme in many of his 3D titles. And so, Hardlight and SEGA have brought us Sonic Dash, a Temple Run-esque runner that boils down the franchise in to something short, occasionally fun, and easy to pick up and play. At first it's easy to dismiss Sonic Dash as 'yet another clone', but beneat…

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Hell Yeah! Pocket Inferno Review

Review SEGA By Andrew Nesvadba, 11 years ago
Hell Yeah! Pocket Inferno Review

At times I wonder if the incomplete release of a game is the result of hubris on the part of the developer, or a genuine lack of time to bring the pieces together. In any case, no matter how intriguing your idea may be, if it can't stand on its own two feet it's going to have a rough time in the hands of even the most casual of gamers. Hell Yeah! Pocket Inferno is SEGA and Polm Studio's attempt at boiling down the Console and PC release of 'Wrath of the Dead Rabbit', but instead of a g…

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After Burner Climax Review

Review SEGA By Andrew Nesvadba, 11 years, 1 month ago
After Burner Climax Review

I'll readily admit that I have next to no idea what I'm doing when I play After Burner. In just about every instance I've simply done the best I can and never sweated the details. After Burner Climax was designed to punish such 'casual' mindsets - it was, after all, an Arcade title - but the iOS release has a leniency to it that actually makes the chaos more of an amusing distraction than a brutal smokescreen for the unrelenting enemy. Whether you jump in with the touch or tilt based…

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Jet Set Radio Review

Review SEGA By Andrew Nesvadba, 11 years, 3 months ago
Jet Set Radio Review

Some games stick in your mind, not because they were particularly fun to play, but because it managed to grab you through its artistic expression. Strangely this isn't an uncommon thing, especially amongst games in the Indie scene, but Jet Set Radio is far from a small title and despite its age there's still something almost unquantifiable about its appeal. However, porting over a title comes with risks and challenges, especially when talking about the iOS platform and while much of t…

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Zaxxon Escape Review

Review SEGA By Andrew Nesvadba, 11 years, 5 months ago
Zaxxon Escape Review

As Arcade games go, Zaxxon by SEGA remains milestone in gaming history thanks to its many firsts - not the least of which was the introduction of 'axonometric projections' to create a sort-of holographic 3D effect. Thankfully it's 2012 now and 3D effects are the least of our worries, so SEGA have dug up their classic title to give it Temple Run-like shake-up. It's here that things start to feel a bit worrying - avoiding hazards has always been a staple in the original isometric shoot'…

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Sonic Jump™ Review

Review SEGA By Andrew Nesvadba, 11 years, 5 months ago
Sonic Jump™ Review

Doodle Jump remains a stalwart casual-gaming superhero for the iOS platform, elegantly combining dead-simple controls unique to the iPhone with an addictive challenge that spurs you on to keep reaching higher. Sonic Jump by SEGA attempts to repackage the whole platforming experience of its bigger platformers in to a basic jumper, and surprisingly, it fits perfectly. Some may think this sounds odd, especially as the original titles involved jumping, but also a LOT of running too - so h…

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Crazy Taxi Review

Review SEGA By Andrew Nesvadba, 11 years, 5 months ago
Crazy Taxi Review

I feel like a powerful force is trying to show us, the lowly gamer, the stark difference between two driving-based games from 1999 and their subsequent re-release on the iOS platform. Where Re-Volt may be the subject of fond memories, its gameplay (though not its level design) was ultimately average. However, Crazy Taxi by SEGA remains just as balls-to-the-wall madcap as ever, placing you in control of an out-of-control taxi driver around a virtual homage of San Francisco. Whether you…

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Virtua Tennis Challenge Review

Review SEGA By Andrew Nesvadba, 11 years, 9 months ago
Virtua Tennis Challenge Review

Unlike so many who fondly remember Virtua Tennis from its heyday on the Dreamcast, I recall many a shiny dollar being pumped in to the machine at the local Arcade (or if I was lucky, a bunch of free plays during a lock-in night). Combining both the complexity of athletic Tennis and the simplicity of Arcade controls, it was a smash hit. Now on the iOS it has a chance to ensnare even more people, but as you'd expect it's not an entirely smooth ride. Despite the minimum fourth-gen iDevic…

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Sonic The Hedgehog 4™ Episode II Review

Review SEGA By Andrew Nesvadba, 11 years, 10 months ago
Sonic The Hedgehog 4™ Episode II Review

For many, Sonic The Hedgehog 4 is a return to form for SEGA's speedy blue mammal, but it hasn't been without its bumps and scrapes. Episode I remixed and built upon the classic platforming formula while also handling admirably via the touchscreen controls. Episode II goes even further by bringing back Tails, revisiting Sonic 2's bonus stage system and most exciting of all, introducing a 'lock-in' system for the iOS to unlock all-new content. Lets get the bad out of the way first thoug…

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Total War Battles Review

Review SEGA By Andrew Nesvadba, 11 years, 11 months ago
Total War Battles Review

The Creative Assembly's Total War series has never really conformed to conventions, skirting around and mashing together elements of turn-based and real-time strategy titles, real-time tactics, and even RPGs. The end result is a deeply engrossing series where every decision you make can have a dramatic impact on the storyline and your progress. As such it's no real surprise to see the latest release for the iOS platform following in the footsteps of its PC-based kin. It won't take lon…

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Sonic CD Review

Review SEGA By Andrew Nesvadba, 12 years, 3 months ago
Sonic CD Review

Lucky were those who owned a games console in the 90s - luckier still were those who had access to multiple consoles. However, at least growing up, it was rare indeed to find someone with a decked out Genesis complete with CD drive. As such Sonic CD was only ever enjoyed in bursts at retail stores and despite ports to other platforms, it was never quite a complete experience. Enter one Christian Whitehead, a proof of concept on the iPhone and after two years we now have access to the p…

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