Bug Chucker Review
- Complex puzzles with elegant solutions.
- Familiar gameplay; easy to pick up and play.
- Relatively smooth difficulty curve; new features added regularly to keep things fresh.
- Mastering levels can be frustrating; sometimes subject to pure chance.
- Conflicting aesthetics; cartoonish audio and concept, realistic graphics and physics.
Consider Bug Chucker as the next step on your journey to mastering physics based puzzles once the ordinary 'catapult' variety looses its challenge.
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- App Store Info
While it's no real defense, being original can be difficult, so sometimes it's best to embrace what you are and simply come up with something interesting. Bug Chucker by Cyan Worlds may take its inspirations from App Store classics, but the overall result is something far more intricate and complex, making it a difficult game to compare.
Many players will be familiar with the basic setup as you fling objects with a cannon in an attempt to blow up enemies on the screen. Instead of Earth-like gravity constantly curving your shot, various space-entities including planets, stars and black holes create permanent wells of force, allowing shots to not only curve back, but to also loop around. Debris floating in the level often acts as a temporary barrier, reacting to being hit in different ways depending on its composition and many puzzles must be solved by working out how to utilize these objects as fodder to set up chain reactions. Additional bug-types are added over time, ranging from the usual 'explosive' to the far more unique 'mosquito' that changes the gravity of objects within the level.
The complexity of the puzzles are tempered by the cannon leaving a trail and a marker to indicate where you positioned it last giving you a chance to correct your shots accordingly. Frustratingly this isn't always enough as the 'first shot' can mean the difference between success and failure, especially when you're aiming for those elusive platinum three-star scores.
Aesthetically the game feels a bit flat as it tries to strike a middle ground between something fun and almost cartoonish, while remaining realistic to highlight the physics gameplay. It's a conflicting mix that doesn't feel fully-realized, however it gets the job done and despite the potential for complex reactions the game's framerate remains smooth.
Ultimately Bug Chucker is for fans of physics puzzles, especially catapult varieties like Angry Birds, but unlike many in the genre this one will take time and patience to master as you'll have to suffer through the occasional session of restarting a level over and over to get it right.
Description*** ON SALE *** 99¢!!! The Bugs are HOT!!!
"Better than the birds!" Bug Chucker is a bugged-out projectile game with a whole different galactic gravitational perspective. It's an easy game to learn and a blast to master. (From Cyan Worlds: the makers of Myst & Riven.)
Current App Store rating - five stars! ★★★★1/2
★★★★★ Addictive!!! (Apdisastr)
★★★★★ I LOVE THIS SWEET GAME! (SD)
★★★★★ I love this game! I can't stop playing!! (GM)
★★★★★ Fantastic! (Sprixy)
★★★★★ This game is amazing! (Squirtbert)
★★★★★ Love it! Challenging and engaging. (DD)
★★★★★ Better than the birds. (Mystess)
★★★★★ Love the game. Great app... (KD)
The Galactic Bugship S.S. Treehugger, honored bastion and conveyor of the Great Tree, is under attack by the evil Sawz, the robotic minions of Lord Lahguh. Your mission is to help the dutiful bugs save their ship and preserve its precious cargo by ridding the universe of the Sawz, one galaxy at a time. Ready... aim... chuck!
Feel the buzz!
Each galaxy in Bug Chucker has loads of levels. (The first galaxy has 42 - don't forget your towel!) And each level presents a whole new way to look at a solar system. Sometimes you just need to blast through some space debris to get to the Sawz. Other times it’s a bit trickier - as the Sawz shield themselves behind fence-fields, tuck themselves cleverly behind a moon, or plan their attack on the far side of a few planets, suns or even black holes. Don’t underestimate the gravity of the situation, or you might just find yourself in orbit.
• Forty-two initial levels in the first galaxy with more on the way.
• Graphics, physics, and gravity of astronomical proportions.
• Start chucking the Ladybug and move up to the Beetle, the Grasshopper, and the Mosquito - each with their own special skill. And more bugs are waiting in the wings.
• Three stars of achievement in each level - and if you can manage higher scores (good luck), you’ll further “shine” your stars.
• Exclusive “left-hand” mode that allows the device to be flipped to make playing easier for lefties.
• Unique dynamic scoring that lets the points roll in until you decide the level is over.
• Trouble with a level? You're allowed two skips, so you don't get stuck.
• Universal app that takes advantage of whatever iOS device you have - iPhone, iPad, or iPod touch (with full resolution supported on Retina display and iPad.)
What's New in Version 1.1.1More buzzzzzzing goodness:
+ Added Game Center and Openfeint leaderboard support.
+ Fix for graphical issues when aiming.
+ Fix for camera jitter when on iPad.
+ Fix for slowdown during intro animation.
+ Fix for slowdown when sounds are about to play.