Solomon's Keep Review
- Simplified action-RPG gameplay.
- Dark 3D sprite designs and plenty of special effects.
- Great introduction to the genre.
- Bland environments.
Fans of action-RPG games and Diablo in particular will feel at home with Solomon's Keep and its foreboding environments, but its simplified style makes this a great game for casual gamers to dip their toe in to.
- Full Review
- App Store Info
It's dark, it's dank, it's full of undead hordes and it's going to be your graduating exam. Solomon's Keep by Raptisoft is a twin-stick action RPG that boils down the Diablo style of gameplay in to a fun and highly addictive App for your iPhone.
Exploring the heights of Solomon's Keep is easy, with standard twin-stick controls to control movement and firing your selected spell. Initially movement and firing can be slow and awkward, but as you progress and level up your character gains the ability to move with greater agility and decimate his enemies with greater ease. The firing stick can be held down to fire your spells repeatedly, but tapping the stick also works well to direct spells without wasting mana.
Solomon's Keep makes clever use of 3D modeled creatures and environments rendered down to 2D sprites to keep the game fast while retaining a modern feel to the graphics. The environments border on being repetitive and bland despite the occasional break-up as you head outside the tower, but the game is quick to play through and honestly what else would you expect of a 'dungeon'-crawler than literally crawling through dungeons! The leveling and skill system have been kept simple, but there's enough variation to make multiple playthroughs worthwhile.
If you're a fan of the action-RPG genre then you'd be doing yourself a disservice by not checking out Solomon's Keep. It might be a bit repetitive for new comers to the genre, but it's still a great way to introduce yourself to the gameplay.
DescriptionNear the town of Dead Hawg, past the Grimwood, at the very PEAK of Mount Awful, there stands a crumbling tower of mortar and stone.
Deep within this foul edifice, the blackest necromancer of modern times, Solomon Dark, sits on his horrible throne.
As a near graduate of the Wizarding College, your final exam is to storm Solomon's Keep. Dispatch the dark wizard, loot his evil possessions, unbind his horrific minions, and prove to your teachers once and for all that you're not as stupid as you look.
In Solomon's Keep, you move your wizard with one thumb, and fire magic spells with the other. As you destroy enemies, you earn experience points. Gain enough experience, and you'll gain a level, and can select new skills to help you ascend the tower.
Along the way you'll find gold and magic items. Your helpful teachers are there to explain the ins and outs of wizarding, sell you a few useful items, and even give you a few tips to improve your skills.
Along the way you'll encounter Solomon's skeletons, zombies, imps, and more. You might even encounter an undead king, and Solomon's meticulously reconstructed maggot vomiting skeletal dragon.
You'll have a chance to master 21 skills and wield over 50 magic, rare, and epic weapons.
With random dungeons and monsters, Solomon's Keep offers infinite replayability. It's never the same game twice!
If you're fond of action RPGs, Solomon's Keep will satisfy your black heart.
This App may perform poorly at times on first generation machines, due to advanced rendering and special effects.
Note: Version 1.1 should fix all of the largest Solomon's Keep problems. We want you to know that we are dedicated to making sure your gaming experience is a good one, and we will be constantly monitoring the game and fixing any problems that show their ugly heads.
If you run into any kind of problem running Solomon's Keep, please visit www.raptisoft.com/contact, let us know what happened, and we will try to find a workaround for your problem, and fix it in an update as quickly as we can!
What's New in Version 4.14o Fixed a problem that caused the game to crash on iOS5
o Other Minor bug fixes
o Minor game balance tweaks
o Fixed an issue where you could end up embedded in a wall after exiting a magic door (just restart your game if this happens)
o Minor changes to the scrolling speed of inventory and shop screens