FMX Riders Review
- Simple arcade motocross gameplay.
- Fun level designs packed with areas to perform tricks.
- Long, forced intro on loading.
- Inconsistent controls; easy to flip out with a swipe, yet refuses to tilt/turn the bike mid-air for smooth landings.
- Unforgiving AI opponents.
While FMX Riders may still be a playable motocross inspired arcade racer, odd control issues make it a hard one to enjoy and an easy game to put back down.
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FMX Riders by The Quadsphere is an arcade physics based motocross racing title where you'll need to become a master of performing tricks to keep ahead of the competition while earning cash to unlock the next race on your list.
Touch and tilt controls are available to turn your vehicle around the screen while your character auto-accelerates, providing a familiar setup for those who regularly indulge in racing titles on their iDevice. Performing tricks or collecting power-ups fills a boost meter that can be slowly depleted by holding down on the boost button. Unfortunately, the loose physics add a dreamy, loose feel to the controls that allow you to almost turn on a dime regardless of the surface you're on. And while the game allows you to perform outrageous aerial stunts by swiping the screen, the simple act of turning your bike with the touch or tilt controls to adjust your landing isn't allowed.
This inconsistency in the controls and physics is made worse by AI opponents that don't feature catch-up/tethering to give players a chance to learn the ropes without embarrassing themselves entirely. Progression requires players to pay-up to unlock further levels so you'll quickly become familiar with the handful of maps on hand as you grind your way through races or trick-sessions to earn enough to continue.
FMX Riders features many useful and interesting features including online multiplayer via Game Center and large detailed racing environments, but thanks to its inconsistent handling it's a hard racing title to enjoy.
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(November 6th 2012)
FMX Riders is an Arcade Freestyle Motocross Racer loaded with features, the most important being it's FUN!
Swipe across your rider when in the air to do flips and spins! It's plainly intuitive!
Whether it's going through the World Circuit Career mode, challenging your friends with your best Replays/Ghosts, fighting your way to the top of the 15+ Leaderboards or upping your rank in the Online Multiplayer, FMX Riders is here to deliver!
"one of the best games in the App Store to date." (4.5/5) appadvice.com
"FMX Riders strikes a welcome balance between racing and stunt-work, as well as offering a robust selection of game modes that will keep you glued to the track for quite some time" (7/10) pocketgamer.co.uk
"one of the best games I’ve played on my iPhone for a while – and certainly one of, if not the, best in its genre." (4.5/5) theportablegamer.com
"Overall FMX Riders is a huge amount of fun and offers a nice variety of things to do. With the addition of Game Center support for racing online this is one awesome game." (4/5) slinkystudio.info
* Colorful Art Style
* 4 Game modes : Race, Freestyle, Time Attack and Hotlap Time Attack
* World Circuit Career mode with 9 Tours and over 40 events
* Online Multiplayer via Game Center with Auto Matchmaking
* Game Center Global Leaderboards and Achievements
* Save and share replays with your Game Center friends
* Intuitive Tilt and Touch controls
* Retina Display
Watch the trailer and more on www.fmx-riders.com
FMX Riders was designed around Tilt to turn and Auto-acceleration controls from the start.
They are the default and recommended control settings. You can however activate touch-to-turn and manual acceleration in the settings menu, but we strongly recommend giving the default controls a try. In any case you can adjust the sensitivity of your turning in the control settings.
Tricks are hard to pull off!
You should only launch tricks on the bigger jumps to make sure you can land them without crashing. Flips and especially spins are much safer on the medium and small jumps.
The 3 Categories provide progressive difficulty.
In 125cc, jumps and tricks are easier to land, whereas in 450cc you will have to complete your spins/flips/tricks before landing if you don't want to crash.