- Interesting mix of mission types.
- Unlocking power-ups adds a permanent sense of progress.
- Relatively huge game world.
- No short-cuts for long travel distances.
- Sparse enemy numbers between missions; almost pointless time padding.
Shrapnel invites gamers to jump in to an adventure inspired twin-stick shooter, but only ends up delivering a handful of quests and a lot of padding to waste your time.
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Using a twin-stick shooter as the basis for an adventure game is a concept that makes perfect sense as it resonates with similar top-down action-RPGs that pit players against oodles of enemies. Shrapnel by Moyo Studios and Radical Interactive places you in the boots of Sam as she fights in a revolution against Earth's domineering military alliance.
If you've played similar titles like Minigore you'll already be familiar with the simple control system and players need only move with one stick and shoot in a 360 degree arc with the other. Your basic weapon requires no reloading and acts as a temporary stop-gap until you can purchase upgraded weaponry that will drop as power-ups from your enemies. Missions are handed out now and then, rewarding players with cash for defending zones; defeating large amounts of enemies; or pushing/carrying objects to another area.
This is all fairly standard for the adventure genre, though as a twin-stick the action is spread out and fairly sparse. Between major missions players will have to kill a set amount of enemies before the next mission is made available, resulting in a laboriously mind-numbing experience of standing in place waiting for the dribble of enemies that are available to be instantly destroyed by your powerful weaponry. This boredom is only further accentuated by the excessive amount of slow-walking required to cross the large map, only to walk all the way to the other side again for something as trivial as an item to pick up.
Shrapnel has the right idea with balancing its story moments with some straight twin-stick action, but as the game currently stands it's hard to enjoy without a lot of patience to push through the periods of mindless grinding.
Description"...really great 3rd person shooter - 15 levels are engaging and missions are slightly different - quite a few hours of fun game play..." Brianwong73
" APP offers a lot, 16 mission which will keep you into the game for a while and an open world means you can keep on upgrading the weapons - 4.5 starts out of 5" Appstorereviewer
Finally available on the App Store!
This is your final chance for redemption. Its time to join the fight. The year is 2250 and after five years of inter planetary war, and an escape into exile on the planet Venus, a disgraced warrior and ex-Marine of the Solar Alliance, Sam Narayan, now must fight against her former military leadership to lead the colonists back to independence. Help Sam maneuver through different missions while she battles against multiple types of enemies using a variety of weapons. Unlock secret codes and purchase upgrades during Sam's battle as you climb to the top of the leader board against other fighters.
The game offers non-stop action in an open world with a strategy component for completing every mission level. This game features 16 thrilling missions, 5 secret missions, 4 enemy types and 9 upgrades. During each mission there will be a variety of clues and hints that must be compiled for success. Each time you destroy an enemy your point total increases and you move closer to winning the war. Each time you die, you lose a percent of your point total as a repair fee.... may the best fighter win. Its time to fight for your independence.
What's New in Version 1.0.2- Enhanced Enemy Attacks (less walking between battles/more enemy swarms)
- Enhanced Game Balance (more challenging for good players, and easier for novice players)
- Crash Fixes
- iOS3 Support