Super Blast 2 Review
- Slick 3D rendered sprite designs and visuals.
- Pick-up and play style.
- Casual arcade based endless gameplay.
- Lacks full save-state support; exited games are restarted.
- Short on gameplay variety.
Super Blast 2 is a great looking and easy to pick up casual shooter for those who hate the challenge of regular shmups, but don't be fooled in to thinking each game will be a short one.
- Full Review
- App Store Info
It hasn't been terribly long since the release of Phantoom Entertainment's 'endless' arcade shmup title 'Super Blast' was released in the App Store, but the sequel has already dropped and Super Blast 2 packs a bunch of new features that out muscle its predecessor.
Much like the original title the game is an endless adaption of a shoot'em-up where players face an immediate game over if a single enemy gets past them. However this isn't as hard as it sounds as you're outfitted with some powerful weaponry to quickly dispatch the enemies as they appear. A near constant stream of power-ups also bolsters your destructive powers and if you're up against the wall you can tap the screen to unleash a bomb to clear your path. Firing is handled automatically and players need only to tilt in a vertical orientation to move around the screen, however options aren't available to adjust the sensitivity, so you'll need to get used to the settings you're given.
The most outstanding feature of Super Blast 2 is its incredibly detailed sprites that are rendered down from 3D models. Despite having designs that are essentially metallic balls, a lot of character has gone in to each design. With that said, there's not a lot of life in the sprites and more often than not you'll destroy them before you get much of a chance to check them out.
Having your game end over something as simple as missing an enemy can be brutal and unless you're patient and extremely cautious, getting to the game's later levels isn't always an easy task. Boss characters also add to this problem and you may find yourself repeating the same level all too often as a result of it. Super Blast 2 is a charming shooter, but without a lot of spare time and no interruptions it's a hard game to stick with.
DescriptionSuper Blast 2 is a follow-up to the popular action-packed top-down space shooter for the iPhone and iPod touch. The game features vibrant graphics that push the limits of the device plus simple controls so anyone can pick up and play.
With automatic firing and gyroscope-controlled meanuevering, players of all ages can jump right in, choose a difficulty setting, and start blasting creeps away in no time. Beautiful space environments, highly detailed characters and fun animations complete the polished experience. Encounter a variety of Creeps and Bosses as you blast your way to the end in an effort to save the universe from evil. Nab one of the many powerups along the way to help pack some muscle into your firepower!
A number of new features and updates have been included with Super Blast 2, providing an even more entertaining experience for fans of the original game. Some of these include:
- Now with a health meter and 3 Super Blasts!
- 12 unique Creeps, who now shoot back.
- Boss fights, each with their own unique challenges.
- More weapons, levels, and 3 difficulty modes.
- Superhero mode
- Game Center integration, in addition to Openfeint.
- Gather achievements!
"4/5 Stars. I love the graphics, I love the sound (the sound really is amazing), I just want more.
"100% Its a polished arcade shooter with great graphics and simple, addictive gameplay; which is the definition of a great iPhone game."
"A Fun Little Delicacy of the App Store"
"4/5 Stars. Featuring a sci-fi themed setting, with 4 amazingly colorful levels and some truly great designed robotic characters, Super Blast 2 really sets itself apart from the majority of titles on the App store"
"HIGHLY RECOMMENDED. Super Blast 2 is a great additional to the stable of shmups available for the iPhone and ranks heads and shoulders above a majority of them"
What's New in Version 1.0.1- solved depthbuffer problems on some devices (flickering screen)
- updated OpenFeint API