To-Fu: The Trials of Chi Review
- Pick-up and play controls.
- Fun mix of levels that focus on individual skills; accuracy, timing or puzzle.
- Tactics change depending on your goal; great replay value.
- No Game Center or similar features provided as additional replay incentive.
- Aiming accuracy can be spotty; hard to make reliable long-distance shots.
In a market filled with repetitive titles, To-Fu: The Trials of Chi provides a refreshingly fun approach to puzzle platforming that looks and sounds great.
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- App Store Info
Part physics platformer, part puzzle, all tofu - To-Fu: The Trials of Chi by HotGen is only as hard as you want it to be, making this the perfect distraction for almost any gamer.
Your basic goal is simple - make your way to the fortune cookie by throwing yourself around the level while sticking, sliding and bouncing off the various surfaces around you. This, however, short-changes you of the challenge of flinging To-Fu around the level, avoiding traps while collecting 'chi' or attempting to reach the goal in the minimum amount of moves possible. Although some levels can be 'perfected' in a single run, many require multiple replays, forcing players to rethink how they've approached a level they've already 'solved', lending a lot of depth to something so simple as 'bouncing' between surfaces.
The cartoon dojo world of To-Fu is filled with neat special effects and visual detailing that creates a rich environment despite the somewhat repetitive themes throughout the 100 currently available levels. Light, relaxing background music is only interrupted by the mild, strained sounds of your tofu ninja being stretched and launched across the level, but you can forgive the interruption as some of the more exciting 'ricochet' levels provide a satisfying 'pwing!' as you collect everything in one jump.
Whether you're sliding down glass, bouncing off metal or avoiding laser traps while trying to get through a timed door, To-Fu: The Trials of Chi provides a challenge that scales and changes entirely depending on the goals you set out to achieve. A great pick up for those after a new puzzle platforming title to add to their collection.
DescriptionNo more Banner Adverts!
Featured on iTunes as iPhone game of the week.
Introducing To-Fu: the world's most malleable martial artist.
Join our stretchy protagonist as he gets ready to undertake the infamous 'Trials of Chi'. Stretch, ping, stick and rebound our little hero through 190 levels of treacherous booby-traps and mystical mechanisms as you try to conquer the trials and help To-Fu become the illustrious 'Master of Chi'
WHAT THE PRESS SAY
“Croydon's own HotGen has made its iOS debut with a game of rare, elastic loveliness.” – Eurogamer (8/10)
“A polished offering that captured our attention and made us use our noodles to solve some devious puzzles" - App Smile (4.5 / 5.0)
“In a market filled with repetitive titles, To-Fu: The Trials of Chi provides a refreshingly fun approach to puzzle platforming that looks and sounds great.” - AppSpy (4.0 / 5.0)
“Looks great!" - The GameTrail (4.5 / 5.0)
"The level design keeps up with the ridiculous amount of obstacles and across the course of the 100 levels you'll see a lot of innovation" - Touch Arcade - (4.0 / 5.0)
• Unique Stretch Control: Stretch and ping To-Fu using nothing but your finger. Controls that are designed exclusively for touch-screen. No buttons required!
• Substantial Challenge: 190 unique trials for To-Fu to master and perfect. Hours of gameplay and replay value.
• Booby-Traps: A plethora of obstacles to overcome: including 5 different surface types alongside an abundance of taxing traps.
• Truly Universal Experience: A game for everyone: from seasoned gamers to complete newcomers.
• Retina Display: Take advantage of your extra resolution with crisp, high-resolution graphics.
• Game Center support with 22 Achievements.
• French, Italian, German, Spanish and Japanese language support.
• Unlock all Trials with an In App purchase
• Golden To-Fu is now Free!
• Purchasing Unlock Trials will also remove all adverts from the game.
• Level Zoom out : A two fingered tap on screen now Zooms the camera out. Also if To-Fu is being stretched with one finger tap the screen with another finger to Zoom out and tap it once more to Zoom back in.
Tweaks, Changes and Bug fixes:
• Shortened To-Fu’s death animations.
• Death animations can now be skipped by tapping the screen.
• Collision fixes to some of the maps.
Thank you for all your suggestions and support, we really appreciate your feedback. Please keep the reviews and comments coming...