Tweet Land Review
- Unique 'crowd sourced' random level generation; let the whole of Twitter decide your fate.
- Fantastically energetic pixel-art visuals.
- Easy pick-up and play style; technically one-finger controls.
- Inconsistent collision detection combined with large hit-box; damage occasionally applied or avoided at random - mines are a veritable nightmare along with 'destroyed' cars.
- Randomness of keyword selection not suitably moderated for difficulty; combos such as a meteor shower with mines feels like the game flipping the bird at you.
Innovative, unique and chaotically amusing - Tweet Land embodies all of these things; sadly a combination of inconsistent collision detection and nightmare keyword combos can rip control out of your hands, making it hard to enjoy.
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- App Store Info
When someone tells me about a game that features 'randomly generated' gameplay elements, I can't help but cringe as it's either not as 'random' as the person suggests, or said randomness gets in the way of an otherwise decent title. Sadly Tweet Land by Why Ideas and Tree Interactive falls in to the second category and while the idea of having 'The Internet' influence your game may sound great, it invariably results in an inconsistent experience.
Your task involves nothing more than taking control of a fast moving and extremely dextrous vehicle as it slides its way around a side-scrolling highway, knocking cars out of the way to earn points. Unfortunately 'tweets' are influencing the game and certain keywords (such as terrorist, minefield, car accident, meteor, and so on) will bring these things to life, causing no end of chaos that only gets worse as you unlock more keywords with each level.
Tweet Land is best described as a 'feast or famine' game in which you either experience everything that could possibly go wrong happen all at once or experience almost no difficulty thanks to generous power-ups or infrequent penalties. Much of this difficulty can be offset with skill in navigating hazards, however the game's rather awkward collision detection will see you losing lives with almost as much random abandon as the objects that spawn around you. One major offender is the way in which 'destroyed' vehicles become flying projectiles that can still harm you - as such weapons like the flamethrower become more of a penalty as anything you shoot becomes a deadly hazard.
Other bugs including spawned objects making vehicles 'warp' across lanes only exacerbate Tweet Land's already flawed gameplay.
It's a terrible shame that these features work against the game as the concept itself is fantastically madcap and when things go right it's hard not to find the corners of your mouth curling up in to a smile.
Another huge point in the game's favor is its detailed retrotastic pixel-art that manages to clearly indicate most hazards while also emphasizing the madcap energy of so many things happening at once.
There's a cunning and amusing arcade title buried amongst the collision problems, minor bugs and overzealous random level generation, but whether or not you fall in love with Tweet Land will rely on how patient or possibly how lucky you are.
Description“The game’s innovative use of Twitter is one of the more interesting that we’ve seen, and pushes the boundaries for what can be achieved with social networks”. —Springwise
You are going to play the FIRST videogame that plays with reality!
Play with reported real-time events.
***** Featured in Wired, CNN, Kickstarter , IGDA, IndieGames.com, Touch Arcade, Pocket Gamer, GamePro, San Francisco Chronicle *****
☆ Watch the trailer & real gameplay on http://tweetlandgame.com/Trailer ☆
What would happen if what people share on Twitter turns real? And best of all, if you could play with that? Welcome to the first game that turns tweets into reality. Get ready to jump into your race-car, drive on Route 140 and live the most innovative adventure of the moment, escape from tsunamis, zombies, meteorites, motorcycle gangs, and many more events that are really happening on this precise moment.
But, you are not alone!
You will also be able to defend yourself with powerful weapons and cool events that will get you out of trouble and let you arrive safely to your destination. All of the events will be generated by people around the world that will create a new experience every time you play!
“Using the real world as a “random” event generator seems like such an amazing idea” —Touch Arcade
“At first I was like ‘Oh, great…a game about how fast you can twitter’ but…I was wrong. Tweet Land is a new type of videogame that plays with reality” —These Old Colors
“Tweet Land! What is more enticing than a game called Tweet Land?? Plain old Twitter is so passé by now anyway”. —Kickstarter
“L’idea di Tweetland è certamente originalissima...”. —TapPlayer
“[...] this game is on the fast track to becoming a phenomenon”. —The Creators Project
“I do know a kickass video game when I see it. Tweet Land has just the right mix of retro styling and innovative gameplay to be a huge hit among mobile gamers. I’m calling it now: Tweet Land will be the new Angry Birds”. —TrendHunter
+No Twitter account needed to play!
+Play with reported real-time events
+Tons of funny- fantastic situations
+Gorgeous retro-inspired ambiance
+First game based in real-time events.
WATCH OUT! TWEETS GOT REAL!
Tweet Land, the first game that plays with reality. Any tweet in the world could cause an effect on the game, so be careful, because every tweet may have a direct consequence. Sometimes a good one, and sometimes a bad one. The unpredictability will become your biggest entertainment.
+Different every time you play; endlessly replayable.
+Every tweet in the world could cause a tweet effect.
+Tons of exciting tweet events. Guaranteed hours of fun.
+No Twitter account required at all.
+Always updated with new tweet events.
+Hot pixelart graphics.
+Superb old school music.
+Easy to understand. You’ll be playing in less than a minute.
+Challenging leaderboards and hi-scores.
+Share your progress with your friends.
What's New in Version 1.0.1- Fixed iOS5 Twitter share bug
- Updated Tree Interactive Logo