Run Fox Run Review
- Adds an interesting implied-story twist to the endless runner.
- Everything is a platformer, from the main menu, to the credits.
- Cute art style; advances from pixel art to beautiful hand-drawn artwork.
- Only presents a challenge upon 'dying'; stay alive and you'll win.
- The usual concerns for endless games; limited replay, etc.
Run Fox Run is a charming twist on the endless runner, albeit one that doesn't really address the core problems that make it easy to put down once you've finished the main story.
- Full Review
- App Store Info
It's that kind of week isn't it? One moment you're wondering where all the endless titles have disappeared to and the next your swimming up to your neck in them.
Thankfully, Run Fox Run by Icewire tries to distinguish itself by focusing on the gameplay instead of high-scores and while it's still a simple title it makes for a fun experience while it lasts.
The story itself is mostly implied as a fox is startled by and eventually attracted to a strange warp-portal that sends the red fox (Vulpes Vulpes) to an alternate reality. The poor creature eventually lands in a pixelated world filled with falling buildings, traps and enemies standing in the way, but carefully timed taps along with the occasional burst of invincibility helps to win the day.
There are four worlds in total, each with their own artistic style and unlockables to change the appearance of the fox. A 'boss' stage caps each world, though this doesn't really change the gameplay as much as it adds pressure to the player. There are no real 'game over' situations and while each stage is relatively small, there are no checkpoints so dying is penalized by forcing you to restart the stage you're on.
Although cute and fun to finish, Run Fox Run lacks the impact or drama required to bring players back time and again to the unlockable endless mode. Amusingly Icewire isn't content on just making a main and unlockable game as the menus, including the credits are also playable, but this is more of a gimmick than something that adds to the experience.
Run Fox Run feels like it's all about the presentation and not quite so much about the gameplay. For a genre like the endless runner this means you're going to tire of it quickly, but if you have children after something simple and amusing, this might be for you.
DescriptionRun Fox Run is a platformer run-and-jump game. You play as Fox as he tries to find his way back home. Jump across gaps and on top of enemies as you travel through worlds with completely different art styles. When Fox is running fast enough, he can blast through anything in his path.
- “Almost one button” arcade platformer with an intuitive control scheme
- Four worlds with unique and completely different art styles in high resolution (for retina and iPad displays)
- Procedurally generated levels so the game is never played the same way!
- Story mode where you complete 24 challenging levels, unlock content, and make it to the end
- Endless mode where you compete to get the highest score
- Over 40 different enemies to encounter
- Mini-games! Menus and credits shouldn’t be boring. They should be playable!
- Runs great on all devices
- OpenFeint and Game Center support: leaderboards and 27 achievements
What's New in Version 1.2Hi runners!
Firstly, thanks for your support. :)
Most importantly, this update fixes the crash bug for new iOS versions as well as a couple other small bugs. It also improves performance on older generation devices.
I've added a stats button to the pause menu so you can check out things like how many enemies you've knocked off a platform or the longest amount of time you went without touching the ground (called air-time).
If you could take some time to rate the game again for this update, I would really appreciate it and in the meantime you can look forward to new content in the next update, as promised! :P