Pixel People Review
- It's got that “Gotta Catch em all” edge to it.
- The developers try to create systems to distract you from the waiting based freemium model.
- The music helps make the time fly by.
- It's built around a freemium model where you wait or spend money.
- It can be tough to tap on certain buildings once your city starts growing.
While not a terrible use of the freemium model, it's not doing itself any favors by engaging in a 'wait or spend' game style. For those susceptible to these mechanics though, Pixel People is one of the least offensive games in this genre, and will keep you glued to your screen.
- Full Review
- App Store Info
Earth, gone. The human race, pretty much destroyed. Send in the clones! It's time to repopulate the species among the stars; to create a clone based utopia. First up, let us preface this review with a warning. This is a true freemium title. Many of the actions in this game take time to complete (up to a few minutes worth). All the time based actions can be sped up by using the utopium resource which is the in-app currency. Despite this, Pixel People strives to give you things to do so you aren't actually waiting around. Whether it succeeds in this goal is another story all-together.
The meat of the game is a clone creation system that carries a Pokemon-esque 'gotta catch em all' component. You are given a clean slate clone, and using the professions already at your disposal, you try to create new people that can help run your metropolis. Often these new clones have specific buildings to operate in that need to be placed on the map, and to get a clean clone in the first place, you need to make sure there is suitable housing available. Each building on the map will give you money at regular intervals, and the more people that occupy them, the more money they will give. Once two or more occupy a building, romance can occur in which you have to hold down a heart till the heart meter is full, and once the heart bar is filled up completely bonuses are awarded (on top of the random money rewards that pop up around your city, to give you yet another thing to tap on when you're waiting around). Land can be upgraded as before long you'll find yourself running out of room, and often your workers will idle and the building will have to be tapped on to get them to resume their money collection duties.
The game has an isometric perspective that sometimes makes it hard to tap on the right building, but the pixel art is enjoyable and you gain a certain level of satisfaction in watching your city grow. There doesn't seem to be much reason to plan your city in any fashion (aside from aesthetics), so feel free to plonk your buildings down where-ever you like, but the more detail oriented of you will make use of the roads to separate your homes from let's say the construction yard or city hall. And special mention does need to be given to the music which creates a certain hustle and bustle, but does so in relaxing tones.
Truth be told, with all the bonuses, idling workers, and the romance going on (as well as crafting your city), the tedium associated with waiting around for clones to arrive or buildings to finish is cut down, but not eradicated. Just the idea that you need to wait around to continue your game or pay money is a pretty abominable concept to many gamers no matter how well the idea is streamlined, but for those of you who enjoy this style of game, there is a solid sense of progression, and the clone creation system is pretty addictive, as you combine pairs and see what you're going to get. As freemium titles go, Pixel People isn't half bad, and that's about all you can say really.
Description"Pixel People takes an apocalyptic future and makes it hopeful, cheerful and bright—if it's where freemium games are headed, we have a lot to look forward to." — Touch Arcade, 5/5
"Pixel People is an excellent and addictive mash-up of town building and element combining. Download it!"— IGN, 9.0/10
"Seriously good" — Computer & Videogames, 8/10
"It's got charm in spades, depth of play and an awful lot of content to keep your fingers busy for a long time to come." — Modojo, 4.5/5
"Simple, elegant and endlessly entertaining" — Kotaku
"The game strikes a great balance between accessibility, with its loveable pixelated population, familiarity, and innovation..." — EDGE
Welcome to the world of Utopia where YOU create the city and the residents.
Greet new clones to Utopia at the arrival centre, then find them a place in your new world. Splice genes of residents and combine their skills to discover new Pixel People to join your thriving city.
• VARIETY IS THE SPLICE OF LIFE
Combine the properties of Utopia residents to create 365 new occupants, each one suited to a special role in your new society. You can create Athlete Stanley Cupp, Judge Judy Schuss, or even Buccaneer Yoho Howe!
• MONEY MONEY MONEY
Each new job you create for a Utopian resident puts money in the bank, and the more residents you place in each building, the more money you make! Use your cash to build more residences, places of work, and to expand your land. Collect or buy Utopium to speed up building processes and reveal secret recipes for creating exotic residents.
• LOTS TO DO
As your population grows, love can blossom in Utopia too, and you can earn a sweet bonus for every 11 love hearts you collect. Bonuses could be coins, Utopium, or even a wild animal to wander your world?
• EASTER EGG
Discover all the secrets of Utopia with Pixel people's delightful hidden secrets — unlock certain buildings for enchanting surprises!
• TOTALLY FREE TO PLAY
• Create 365 different Pixel People
• Find hidden animals through secret combinations and bonuses
• Find secret bonuses and minigames inside your buildings
• Distinct pixelated art style
• Share your newly created Pixel People on Facebook
• Move and customize your Pixel Utopia however you wish
This app offers in-app purchases. You may disable in-app purchasing using your device settings. See http://support.apple.com/kb/HT4213 for more info.
Terms of Service : http://www.ea.com/terms-of-service
EULA : http://tos.ea.com/legalapp/mobileeula/US/en/OTHER/
Visit http://www.chillingo.com/about/game-faqs/ for assistance or inquiries.
EA may retire online features and services after 30 days notice posted on www.ea.com/1/service-updates
What's New in Version 1.81v1.81:
• Corrected a genetic defect that was causing a handful of clones to develop a nudist streak
• Hotel Utopia renovated with higher resistance to clone-consuming black holes. Premises now safe for use.
• Jungle Dweller gives up futile attempt at Castle life. Now comes with Cabin in the Woods, as destined.
• Adjusted the Spirit output of a certain overzealous Ticketing Booth
• Minor text updates to Easter Bunny, Abomination, Lumber Mill, for better accuracy and clarity
• Engage function now displays engaged state correctly, removes notification icon as intended
• Fixed a bug where some users would lose Mutopium on update
Greetings Mayors! Good times are here to stay! It's Utopia's first Birthday, and we're going to celebrate our survival as a species with a brand new Content Update! Please keep your feedback and suggestions coming to firstname.lastname@example.org, and we will continue to work on making the game better with each update!
• MORE JOBS! Now collect 365 unique professions (including special genes)!
• CONTENT OVERLOAD! Over 40 new splices, 2 new Special Genes, 10 new buildings, and lots more decor and missions
• THEME PARK PARTY! Build your own little wonderland within Utopia!
• DIG DEEP! Museum reopens for business. A new set of wonders and mysteries to discover!
• LOVE IS IN THE AIR: Get the Romantic again, if you haven't already found him!
• Server News button reduced in size. Only flashes when there is NEW news. Broadcast Station gains ability to hide idle button.
• Winter ends. It can now only be triggered via the Winter Fort, or by buying the event from the Event Center
• Special genes added to Gallery
• Utopium can no longer be traded. Mutopium can be.
• Fixed a bug pertaining to game crash due to IAP
• Santa's gifts do not cost land anymore
• Event Center performance improved
• Engage counters no longer malfunction when playing across midnight
• Fixed a bug where the buyout wouldn't show up for the Holiday Spirit mission
• Fixed a bug related to animals getting locked in missions that were time (event) sensitive
• Fixed a bug where Santa would cancel an existing building waiting to drop
• Increased the land cap
• Several other minor bug fixes