Finding Teddy Review
- Beautiful visuals and animation.
- A very intriguing world to explore.
- Music based puzzles.
- A lot of aimless wandering.
- Not many people are able to work out music notes by ear.
A beautiful little adventure game that looks to take inspiration from Superbrothers Sword & Sworcery EP.
- Full Review
- App Store Info
The little girl sleeps soundly in her bed, unaware that out of her closet, the spidery leg of a monster has stolen her precious teddy bear. Waking up to find it missing, she explores her closet only to find it transports her to a magical world full of magic, music, and danger.
Finding Teddy is an adventure game that's streamlined for the iOS platform. Tapping will move the little girl to new screens, tapping will pick up objects, and tapping will open your inventory to use these items on other parts of the world. Not everything is friendly however, and if a wrong move results in the girl meeting a horrific end, the game simple rewinds to the start of that screen. This frees the player to be experimental in their approach, and that blend of curiosity and tenacity is needed to solve the puzzles there-in.
The main mechanic of the game is learning the music notes of this world, and playing songs for its denizens (along with your more traditional 'use x on y' puzzles). Tapping the top of the screen will bring down musical notation, with a multitude of possible notes (with the ones already discovered given note form). A good ear is needed to not only to play the songs needed to progress, but there are puzzles where the notes are not given, and you have to work out the song through trial and error. Those with no ear for music are going to be incredibly frustrated. Dave has quite a decent ear for music and thought that such puzzles were asking too much of the player.
But aside from the music based puzzles, the sound design is quite light. Oh there are small little interludes upon picking things up interacting with the world, but there isn't really ambient noise. It does however reinforce a wariness that the player should be feeling as most of the things in this world will kill you if not careful. Now the visuals are breathtaking. Obviously the developer was inspired by the pixel work of Superbrothers Sword & Sworcery EP, and it shows in the detail of every single screen.
So adventure game fans are a shoe-in for enjoying this game obviously, and those that would like a slower paced experience with some great visuals might also get something out of this. The only real caveat are the music based puzzles and whether or not that is going to impede your progress and enjoyment of this strange and beautiful world.
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"Finding Teddy is a delight and a surprise." - TouchArcade, 4.5/5.
"Finding Teddy is a strange and wonderful trip inside a musical, poetic yet cruel, fable." - Multiplayer.it, 8.5/10.
A little girl was sleeping peacefully with her Teddy bear, when suddenly, a monster popped out from her cupboard then stole her favorite plush.
When closing the door, the little girl awoke then got inside the cupboard. She's projected in a magical world, full of monsters and oddities where she has to discover the place and help their beings and find back her Teddy.
Still one question remain : will she be able to go back to the real world ?
The little girl : She's the main character, she's looking for her Teddy bear.
Mister Fly : Very useful fly to access some items where the little girl can't go. Very courteous.
Mister Cat : Has a bad temper, nevertheless useful to access small places and narrow galleries. Just need to scratch its back.
In a very traditional point'n'click way, the inventory is very easy to use. Just drag'n'drop the items where you want.
You can also click everywhere on the screen to interact with the environment.
You will meet two characters who'll help you in your periple.
You can save the game anytime, if you get killed, you'll go back to the same place, no need to load your game.
No dialogue. Riddles are the main point of the game.
Finding Teddy is :
- The revival of Point'n-Click.
- Graphics completely handmade, realized pixel by pixel.
- An adventure divided into three chapters including dozens of riddles with multiple side quests.
What's New in Version 2.0.0-iPhone 5 Screen Support