- Striking minimalist visuals combined with ambient sound.
- An interesting control idea.
- The controls are not intuitive and don't seem to work properly at times.
Novel control scheme with some striking presentation that cannot hide its unplayability.
- Full Review
- App Store Info
So apparently evil robots from another planet have destroyed our world (again), and humanity's defense in this game's case is to don a suit so you can ski down slopes, crashing into the robots, and destroying them. Their one weakness! Krashlander has you traversing hazardous mountain paths with the end goal of smacking into these robots, before moving onto the next mission. It's a physics based arcade game in bite sized levels, but there is one crucial difference here, the control scheme.
Games like Bike Baron, that deal with positional physics in relation to landing a jump usually have a left and right arrow to adjust the character in mid-air. Krashlander has a circle of directional positions that take up half the screen. You can freely move through these eight positions if you think of the center of the layout like a joystick. Opposites play a large part in jumps (using a crouch/leap system), but adjusting your landing in mid-flight is not as simple as moving left or right to compensate. Not only that, but crouching forward doesn't really increase your speed on slopes, and the whole thing is more a case of trial and error than learning the controls. The developer relates this input to learning to ride a bike, and talks about everything clicking and becoming second nature. This was not true while reviewing, and even if others have better luck, this learning curve is a high barrier to entry and will put off all but the most dedicated players.
Presentation is quite striking with flat colors combined with black and white. It creates mood while imparting game information easily, and the ambient wind noises help to sell the whole package. Stars are achieved by completing levels in a certain number of tries, though seeing that you can restart a level, once you know what you're doing, you can gain three stars without any problem at all.
Krashlander just asks too much of the player while not meeting them halfway with an adequate tutorial or first series of levels to teach this complicated control scheme. The fun factor of barreling into robots suffers as a result, and only those who wish to master the complexity for self satisfaction or bragging rights are going to persist or get anything out of what this has to offer.
Description"Best physics based game on the iPhone" -Env-Sci
Krashlander is a physics powered game that will have you blasting down large mountain slopes and soaring over gaping crevices to attack the evil robots that destroyed your world.
+ Unique physics powered touch controls.
+ Very skill-based gaming fun.
+ Simple minimalist design.
+ Crazy ragdoll crashes.
+ Get started as a novice then punish yourself as an elite skier.
What Others Are Saying.
"Absolutely brilliant. Only thing like it on the App Store. Posture controls are unique and incredible, ragdoll physics are great! Deserves more than 5 stars!"
"I usually don't do reviews at all but this game is freaking awesome! I highly recommend it! Great physics and it looks cool with all the simple controls and bright colors.
Two thumbs up! Worth every penny.
Can't wait for more levels!"
"This game is different from anything I've encountered in the App Store. From the menu to the game play, the graphics are seamless. Overall an amazing game! More levels please!"
What's New in Version 1.3-Purple world with 10 new very challenging levels.
-Krashlander now moves slightly faster. Feels less floaty.
-Better post-crash zoom effects.
-Lots of little tweaks and fix-ups across the levels.
-Twitter and Facebook buttons now bring up the standard iOS share screen. Great for bragging about progress.
-Update to latest Kamcord SDK for video recording/sharing.
-Other stuff I've forgotten about.