Kid Tripp Review
- Tight, considered level design.
- Old skool good looks
- Brutal difficulty makes victories all the sweeter.
- A little derivative, and a little short.
Tough as nails, but tight as a drum, Kid Tripp brings the thrills of old-skool platforming to the auto-runner genre.
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Freddie Mercury once sang that, "Pain is so close to pleasure". Though we suspect he wasn't singing about tough-as-nails pixel-art auto-runners like Kid Tripp, he might as well have been.
Like the 8-bit platformers of old, Kid Tripp is designed to test your both your memory and your reflexes to breaking point, in the hope of delivering the ultimate gaming reward: the thrill of a victory snatched from the jaws of defeat. And, for the most part, Kid Tripp fulfils its brutal ambitions.
As you can see, the game is unashamedly retro. It certainly doesn't mess about with modern luxuries like tutorials or checkpoints. You dash; you jump; you chuck a few rocks. You make it to the end, or you get booted back to the start.
There are four worlds to beat, all of which you could technically clear in a total of 15 minutes. In reality, however, it'll take you that long just to complete one stage during the final chapter of the game. This is where the fun - and frustration - of Kid Tripp lies. As every spike, enemy, or chasm equals instant death, only a perfect run will get you to the finish line.
When you run into that crab in your blind spot, or miss that jump by millimetres for the 10th time, you'll want to gnaw your own fingers off with rage and disgust. However, when you do manage to execute those 25 or-so commands in the perfect order with the perfect timing and cross the finish line, it's a beautiful moment.
Once you've mastered the levels themselves, there's always the option to climb the leaderboards, and try and complete the game without losing your 9 continues. It's a hardcore challenge, but one which League of Evil fans may relish.
In its quest to echo games of the past, Kid Tripp doesn't bring anything radically new to the table. We would have also enjoyed another world or two to tackle. But what it does offer - honest, bare bones, no-frills fun - is plenty enough to justify the price of admission. It'll try your patience, but has the power to make your heart soar.
Description"A brilliantly well put-together labour of love, Kid Tripp will have you gnashing your teeth & screaming with joy." – PocketGamer 9/10
"If you're looking for a lighthearted, challenging afternoon of fun, look no further than Kid Tripp. It not only offers up a charming world that feels familiar, yet different, but it also puts your platforming skills to the test with pixel-perfect touch controls." – Destructoid 8/10
"Quite simply, this is the finest platforming experience you can buy now on iOS" - Save/Continue 9/10
"Tough as nails, but tight as a drum, Kid Tripp brings the thrills of old-skool platforming to the auto-runner genre." - AppSpy 4/5
"If you’re a fan of old-school platformers, and love a challenge, then I highly recommend that you pick this up." – AppAdvice 5/5
"If you're up to the challenge, Kid Tripp is a sometimes brutally hard, yet incredibly rewarding little platform runner." – TouchArcade 4/5
"Those who love speed running in other games and mastering perfect runs should absolutely delight in Kid Tripp." – Gamezebo 4/5
"The level design and soundtrack make you feel like you’re playing something on your old NES. Kid Tripp is right up there with some of the other great retro titles out there like Meganoid and Mikey Shorts." – Arcade Sushi 8/10
Run and jump your way through 20 levels of intense platforming madness in this tough-as-nails platformer! Have you got what it takes to help Kid Tripp escape?
• Super challenging, fast paced platforming action.
• Elegant controls: tap on the left to jump, tap on the right to throw a rock, and hold down on the right to sprint.
• Silky smooth 60 frames per second.
• Twenty levels, four awesome worlds.
• Old school soundtrack from Chris Kukla.
• Game Center leaderboards and achievements.
View the trailer now at kidtripp.com!
Follow @KidTrippGame on Twitter!
What's New in Version 1.1• Now displays the game in widescreen on iPhone 5 and in fullscreen on iPad!
• New tutorial screens briefly explain the game's controls.
• Credits can now be skipped after the game's been completed at least once.
• New option to flip/invert the control scheme.
• You can now share your endgame stats on Twitter!
• Other small bug fixes and improvements.