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Shadow Vamp Review

By , on September 24, 2013
Last modified 4 years, 9 months ago

Shadow Vamp
  • Publisher: Gamesmold
  • Genre: Adventure
  • Released: 22 Sep, 2013
  • Size: 440.0 MB
  • Price: $0.99
Download on the AppStore
3 out of 5


  • A great original concept.
  • Visuals and character design are fab.


  • Controls don't provide the level of precision demanded.
  • Lack of camera options can frustrate.
  • Vampire loses health even when in shadow.


Shadow Vamp is a fantastic idea with a great visual style that is unfortunately let down by unreliable controls.

  • Full Review
  • App Store Info

When the trailer was released for Shadow Vamp, we at AppSpy were quite excited. The concept of rotating an island to cast shadows from buildings in order to help a vampire get back to his crypt was not only new and novel, but also looked like a lot of fun.

Well now that we've gotten our hands on the game, we can tell you that while the core concept is still delightful, sadly its execution leaves something to be desired.

To move your sun-shy vampire around you use the analogue stick on the left, The wheel in the bottom right corner, meanwhile, is used to turn the island. Keeping vamps out of the sunlight means you have to spin the island with a great deal of precision - something which the wheel input doesn't really allow. It can be very tricky to make small adjustments, particularly on the iPhone, with the wheel often registering small gestures as large swings, leaving the count exposed and hemorrhaging health. There are no camera controls either, so you have to take it on faith that you're not going to be cooked in the sunlight when passing behind a building.

Unfortunately, that faith is often misplaced. In fact, on many occasions during our play, our vamp would start losing health while he was still in shadow. We're not sure whether this is a graphical glitch, a problem with detection, or a deliberate decision on the part of the developers. Whatever the reason, it meant we couldn't really trust any shadow source completely, and made for a frustrating play experience.

All which is a which is a shame, as a lot of care appears to have been put into this game. The menu and level transitions are fantastic, and the character designs and animations of the vampires are agreeably ghoulish. We can certainly recommend Shadow Vamp as a unique iOS experience, but until the controls have been tightened up, it's only going be half the game it could be.


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Threx 4 years, 7 months ago

Developer-comments on the app-site:

What's New in Version 1.0.2

Take your time:
Constant energy drain has been removed, so you can wait in the shadows as long as you wish
Unintended spinning of the wheel fixed
Tweaked level design

Chesco 4 years, 6 months ago

TY for your feedback! :D

Gamesmold 4 years, 8 months ago

Thanks for the review! :-)
Your Vampire also loses energy when you rotate the amulet - could that explain why you lost health though standing in the shadows?
Cause I couldn't reproduce any glitches of that kind.
Energy also declines very slowly all the time (to create a certain time limit).


Chesco 4 years, 6 months ago

TY for your feedback! :D