Lost Toys Review
- Publisher: Barking Mouse Studio, Inc.
- Genre: Strategy
- Released: 9 Jan, 2014
- Size: 90.6 MB
- Price: $3.99
- Nice graphical style
- A nice concept for a puzzle game
- Finicky controls
- Monochrome visual style detracts from the puzzle element of the game
- Grating sound effects and music
While Lost Toys looks lovely, its puzzles are too mechanically flawed to deliver the thoughtful and relaxing challenge the developer was probably aiming for.
- Full Review
- App Store Info
Sooner or later, we are going to have to abandon the idea that wooden toys will be viewed by modern kids as pieces of art. While the sight of our once-beloved spinning top may still tug some sentimental heartstrings, the reality is that - these days at least - plastic and pixels are what kids want.
Perhaps this is what Barking Mice Studio's new puzzle game Lost Toys is commenting upon. Each stage of this block-puzzler presents the charred and blackened husk of a toy, twisted out of shape and in need of repair. To fix the discarded plaything, you must manipulate it like a Rubik's Cube, rotating it this way and that along set number of axis, until its original form has returned.
Sliding your finger over the toy's surface will rotate segments of the object, while swiping the background will spin the whole toy around to give a new angle on the proceedings.
At least, this is how things are meant to work. But – on smaller screens especially – inputs all too often become confused. As a result, we regularly found ourselves staring at the back of an object which we had intended to twist into a new shape.
To compound this problem, the near monochrome appearance of the burnt toys means the desired end shape is not always apparent. On a model police car this doesn't prove too troublesome, but when the final form is less distinct, it becomes a real issue.
In some cases it took us minutes to discover what the geometric shape on screen was even meant to be, let alone how to form it. This frustration is made all the more acute thanks to the grating sound effects, and overly ornate piano soundtrack.
To make matters worse, each level only allows you a set number of twists before you have to reset your attempt. This leads to endless restarts as you attempt to trial-and-error your way towards an answer.
While the puzzles in Lost Toys are visually impressive, they ultimately prove too mechanically flawed to deliver the thoughtful and relaxing challenge the developer was probably aiming for.
DescriptionLost Toys is a mentally engaging 3D puzzle game of profound beauty, depth and challenge. Toys are lost, broken, or forgotten. Fixing them promises to right this hauntingly gorgeous chamber and restore the childhood innocence that has been lost.
* Winner Best Game Design Award at Sense of Wonder Night 2013
* Winner Most Artistic at Codame Indie Games Developers Showcase
“The visuals on Lost Toys are incredible.” — Codame
“Lost Toys is the type of game you rarely see on mobile and tablet, which is why it seems so refreshing.” — Indie Haven
Spiral down to discover a surreal world populated by discarded, mixed-up toys hanging lifelessly from the ceiling. Reconstruct the jumbled toys to reveal their original shapes to progress through 4 chapters and 32 levels in this gothic masterpiece. The more levels you fix the harder they get.
— Spin the petrified wooden toy in full 3D to study it from every angle.
— Learn the intuitive controls through discovery.
— Two play modes, standard and unlimited.
— Rotate the scrambled pieces in the proper order to unravel the childhood toy.
— Only a few moves are ever necessary. Undo by tapping the filled circles.
— There are no timers, points, or scores. You won't miss them.
— Tap the (?) if you grow weary of the challenge, or avoid it altogether for a real brain bender.
— Replay levels as many times as you like. The toys are reshuffled each time.
— Original soundtrack by Peter Rudenko. Best experienced with headphones.
** IMPORTANT ** — Requires at least an iPad 2, iPhone 4S, iPod touch (5th gen) or newer.
What's New in Version 1.1.0— New unlimited turn mode
— Replay any completed chapter
— Reshuffle at any time