Battleheart Legacy Review
- Nice al a carte leveling system
- Great presentation and controls
- Fun moral choices
- Combat is too simple
- Slow pace makes fighting feel labourious
Battleheart Legacy is an attractive, fully-featured action-RPG with elegant controls, let down only by its slightly laborious combat system.
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RPG control systems can be complex. It's impressive, then, to find an RPG title as fully featured as Battleheart Legacy that that lets you access its vast range of mechanics with simple, single taps. Its a good thing the controls are so intuitive, too, because the game offers little in the way of a tutorial.
You are shown the basics of how to navigate the world and defend yourself. Touching anywhere on screen will set you on your way, while tapping on an enemy will allow you lock-on and attack. It’s an intuitive systems that ensures that even when facing half a dozen enemies, you never feel overwhelmed.
However, the game's lethargic pace can limit the combat’s appeal. With each beautiful environment carved up into smaller areas, and a limited number of enemies in each zone, you will quickly realises that moving slowly back and forth between sections is an effective way to cheat the battle system, allowing you time to safely recharge more powerful attacks before re-engaging.
While the combat may not be Battleheart Legacy's strongest suit, it has plenty of aces up its sleeve. As you level up, you have the ability to train with different classes of warrior. Whether you want the smiting hammer of a paladin, the backstab ability of a thief, or the lighting bolts of a magician, talking to these fighters allows you mix-and-match skills to your liking, giving you real power over your character's skillset.
The story provides similar diversity. The world’s NPCs all have something to say, and you're given numerous replies to deliver. These offer an amusing range of options, many of which affect your character's moral compass. We particularly enjoyed the option to either helping a rather useless wizard search for a treasure, or just hold him up for the reward.
Battleheart Legacy is a beautifully crafted RPG experience that provides all of the complexity genre aficionados would expect. The new 3D art does a fine of bringing the world to life, though fan's of the original may miss the old 2D sprites. Unfortunately, the slow pace and zoned environments end up making the combat dull. The result is a game which is a forgiving and accessible starting point for beginners, but may turn off those looking for a bit more challenge.
DescriptionThe spirit of Battleheart returns, re-imagined! In Battleheart Legacy, you will explore a rich and detailed fantasy world, customize your unique hero with dozens of powerful skills and items, do battle with hordes of enemies, encounter quirky characters and discover the stories of a troubled realm. Will you become a powerful wizard, or a notorious rogue? A noble knight, or a savage barbarian? How will you forge your legacy?
••• Features •••
• A refined real-time combat system, based on the award-winning "Battleheart". Move your character or attack your foes through simple taps, and unleash powerful special moves at the right moment to turn the tide of battle!
• Unparalleled animation and VFX make every battle a visual feast!
• An astounding 150+ unique skills across 12 classes to customize your character with. Poison your foes, crush them with giant two-handed weapons, put them to sleep with a song, or simply blow them up with a meteor strike. And with our unique multi-classing system, it's possible to combine classes into a nearly limitless number of combinations.
• Over 200 unique pieces of equipment to further tailor your character's play style.
• Incredible boss battles that will put your hero to the test!
• Use iCloud to transfer saved files from one device to another.
• Universal App.
• Game Center Achievements.
• Recommended Hardware - iPhone 4S, iPod touch 5th gen, iPad 2/mini or better
What's New in Version 1.1.3Fixes:
• Fixed a crash that would occur when replacing colossal weapons with another passive while a colossal weapon and the "slaughter" passive are also equipped
• Fixed a crash triggered by using an ability that did damage to yourself (Blood Magic, Reckless Blow) while the knight skill Revenge is active
• Fixed a crash related to using a very small number of skills after swapping your armor/weapons in a dungeon.
• Wynter's Almanac can no longer start talking to you while enemies are present, causing you to be locked into dialog while taking damage.
• Completing the duel with the monk trainer while a continuous damage effect is applied to her (i.e. poisoned knife) will no longer cause her to remain hostile after completing the event.
• Fixed a crash that could occur when fighting frost giants if you had challenged the Ox to a duel but fled before either of you were defeated.