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Home » Latest Top Rated Reviews

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The Last Express Review

Review DotEmu By Andrew Nesvadba, 2 years ago
The Last Express Review

In the world of Adventure titles, The Last Express is a sort of right-of-passage, especially as it puts a spin on the usual tropes of the genre by packing them in to a mystery-thriller that plays out in real-time. It should be no surprise that such a concept sprang from the mind of Prince of Persia creator Jordan Mechner, and despite its relative age it remains a shining example of how deeply gameplay and storytelling can be intertwined. You play as Robert Cath, a young doctor thrown…

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Bad Piggies Review

Bad Piggies Review

You'd be forgiven for thinking Rovio spent too long resting on their laurels after Angry Birds, opting to drive the franchise instead of seeking new horizons. Thankfully Amazing Alex found its way out of the studio (albeit as a re-branding of an existing game) and it was clear the studio was ready to try something new. Note, not 'different' - one can't claim that Bad Piggies breaks away from the physics-puzzle-and-three-star formula we've come to know so well, but it's most definitely…

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God of Blades Review

God of Blades Review

Fans of classic sci-fi fantasy or 70s synth/prog-rock may need to brace themselves for the likes of White Whale Games' God of Blades. With writing that invokes shades of HP Lovecraft and Robert E. Howard, and artwork that feels like a nightmare trip through Frank Frazetta's mind, there's not an inch of this game that isn't dripping with a strangely appealing other-worldly sheen. These connections are strengthened even further thanks to each of the game's four chapters having its own '…

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FIFA SOCCER 13 by EA SPORTS Review

FIFA SOCCER 13 by EA SPORTS Review

The waves keep crashing against the beach; the sun keeps rising; and the moon’s orbit slowly decays to an eventual stop; such are the many natural things we can can count on to happen every day, including Electronic Arts’ inevitable update to the FIFA franchise. If you detect a slightly sour bitterness on the palette, don’t worry, it’s just a sore point borne of the cyclical nature of the game industry. There is, however, a benefit to this kind of repet…

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STREET FIGHTER X TEKKEN MOBILE  Review

Review CAPCOM By Andrew Nesvadba, 2 years, 1 month ago
STREET FIGHTER X TEKKEN MOBILE  Review

In only three short months STREET FIGHTER X TEKKEN (SFxTK) has undergone a transition from its true home on Consoles and PCs to the mobile platform. Fighter fans may take exception to my wording there, but fear not, Street Fighter on iOS has (to date) been adapted almost perfectly for touch-screen devices. SFxTK is no exception to this and indeed it places even more emphasis on its ‘versus’ modes than ever before - sure you can enjoy the game single-player, but if you have…

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Lili™ Review

Review BitMonster, Inc. By Andrew Nesvadba, 2 years, 1 month ago
Lili™ Review

If you’re one of the handful of people who If you’re one of the handful of people who missed out on hearing about Lili by BitMonster, then you’re in for a treat. There was absolutely no question of how beautiful this game was going to be as it not only sports the Unreal Engine, but those who made it are ex-Epic and quite familiar with how to use it. However, what really counts isn’t the presentation, but how it interacts with the gameplay - and on this score the…

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Super Hexagon Review

Review Terry Cavanagh By Dave Flodine, 2 years, 1 month ago
Super Hexagon Review

Sometimes the simplest titles can be the hardest to review. When there's depth, it can take a large paragraph or two to explain the mechanics at play, but on the opposite end, you may be clambering for anything to fill space. If it hasn't been given away yet, Super Hexagon by Terry Cavanagh of VVVVVV fame is a very simple game. One shouldn't take that as reason to overlook this title however, for we have a word for when simplicity meets quality, and that word is elegance. At the menu…

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Avengers Initiative Review

Review Marvel Entertainment By Andrew Nesvadba, 2 years, 1 month ago
Avengers Initiative Review

With all the recent buzz of Unreal powered titles, you’d be forgiven for thinking Avengers Initiative is packing this powerful engine beneath its gorgeous exterior. You’d be wrong, though it’s one of the few things the title hasn’t borrowed from the inspirational Infinity Blade. From the swipe-based combat to the level-grinding repetition, it’s Chair Entertainment’s classic in a nutshell, but it’s the small details that help it to stand on its…

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Blast-A-Way Review

Review Illusion Labs By Andrew Nesvadba, 2 years, 1 month ago
Blast-A-Way Review

Illusion Labs are quickly working their way up my list of developers I can trust to provide fresh and compelling reasons to pick up an iOS device. Blast-A-Way is their latest release and you’re charged with the task of returning the young ‘boxies’ back to safety by blasting them free of the blocks they’re stuck inside. Those used to navigating touch-screen interfaces will appreciate the smart, casual simplicity of Blast-A-Way’s controls. Dragging one of t…

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Michael Jackson The Experience Review

Review Ubisoft By Dave Flodine, 2 years, 1 month ago
Michael Jackson The Experience Review

Michael Jackson the Experience is indeed a well made game. With that said, there's a litmus test that needs to be applied before purchase. Do you have fond memories of growing up with Michael Jackson's pop music? If the answer is yes, then chances are you will enjoy yourself. If you're not a fan of the music, despite this being a solid rhythm game with impeccable presentation, we would recommend you look elsewhere. The game begins with a tutorial that really doesn't explain how the ga…

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Mikey Shorts Review

Review BeaverTap Games, LLC By Andrew Nesvadba, 2 years, 2 months ago
Mikey Shorts Review

I almost feel sick of needing to make the point so often, but if you're going to make a platformer, you need to make the core gameplay (that is to say, running and jumping) feel good. In some cases it's a matter of responsiveness from the controls, and in others its anything from the physics to the character animations, but in Mikey Shorts by BeaverTap, none of these things are a problem. In fact you'd be forgiven for thinking someone from Rocketcat Games ran away with someone from Ra…

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Bad Hotel Review

Review Lucky Frame By Andrew Nesvadba, 2 years, 2 months ago
Bad Hotel Review

It takes a certain kind of mad clarity to sit there and take the genre of 'Tower Defense' as literally as Bad Hotel does. Conceptually Lucky Frame's game is the same as it ever was - drop blocks as defenses against an onslaught of creatures bent on destroying your base, but this time around you're actually building the eponymous hotel, adding rooms to accommodate tourists and shoot down sentient clouds. I may have lost you on that last point. See, your task is simple - build a profita…

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Horn™ Review

Horn™ Review

When Phosphor Games came out with The Dark Meadow they proved one thing in particular - they know how to craft a world from the ground up. Their latest release Horn comes to us care of casual gaming giant 'Zynga', but its a far cry from the time-sink cash grabs of the past, teleporting players to a world that melds adventuring classics like Zelda and Fable with the visual appeal of Team Ico's best, and ties it all together with Infinity Blade's slashing RPG-lite gameplay. In short, it'…

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Mad Skills BMX Review

Review Turborilla By Andrew Nesvadba, 2 years, 2 months ago
Mad Skills BMX Review

One of the biggest hurdle to overcome when trying to create a competitive title such as Mad Skills BMX is in being able to make it approachable for casual players while still catering to the hardcore crowd. Turborilla's solution was an elegant one - focus on the flow of the controls and the feel of smoothly sailing through the air to nail that perfect landing, and newcomers or veterans alike will be hooked. Virtual controls are history in Mad Skill BMX and players can choose to either…

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Alien Breed Review

Review Team17 Software Ltd By Andrew Nesvadba, 2 years, 2 months ago
Alien Breed Review

Sure, Alien Breed by Team17 may have been a bare-faced attempt at re-imagining the Aliens franchise as a top-down shooter, but if you never had a chance to experience the classic on an Amiga, you haven't lived. That last statement may be hyperbolic (just a tad), but players were subjected to claustrophobic corridors, quick-moving aliens that continued to appear seemingly out of nowhere and (best of all) had to deal with severely limited resources. The sense of fear and tension was ahea…

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