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Home » Latest Features

RoboCop | Hands-On

Feature By James Gilmour, 3 months, 1 week ago
RoboCop | Hands-On

So there was this great movie from the '80s called Robotic Policeman Man. It was all about this policeman who lost some of his man bits in a harrowing paperwork accident, and had to be fused with the office photocopier at a molecular genetic level so that he could carry on with his filing. As with all moderately successful films from the '80s, Robotic Policeman Man has fallen victim to Hollywood's first Prime Directive: Ignore all new and potentially interesting ideas in favour of rehashing old ones. They've decided to call the new film RoboCop, and have inserted a load of guns and Samuel L Jackson. Presumably, there will be a post credit scene in which Jackson will recruit RoboCop into th…


Joe Danger Infinity | Hands-On

Feature By James Gilmour, 3 months, 2 weeks ago
Joe Danger Infinity | Hands-On

The iOS version of Joe Danger is a cracking little stunt racer, and a prime example of how to successfully adapt a console game for a touchscreen device. Joe Danger Infinity, which is due to hit US and UK App Stores tonight, keeps its predecessor's acclaimed controls and physics intact, but shrinks Joe down to miniature proportions. Now roughly the size of a salt shaker, Joe has to perform his extensive array of jumps and stunts on the top of kitchen surfaces and pool tables. He has 96 new races to tackle, and 15 vehicles to collect, including a firework and a specially modified duck. Hello Games is also teasing "infinite gameplay," though we haven't yet encountered an endless mode during…


Archangel | Hands-On

Feature By James Gilmour, 3 months, 2 weeks ago
Archangel | Hands-On

Though better known for creating the Unity engine, the company behind the game development tool is about to publish its very first game on the App Store. Titled Archangel, the game is to be released under the Unity Games banner at midnight tonight. It has been created by first time developer Black Tower, and is set to bring a healthy dose to tap-based dungeon-crawling action to your touchscreen. Taking control of an armoured angel, you have to battle your way through a series of isometric environments. You'll launch fireballs, perform gesture-powered special attacks, and level-up your divine warrior in true RPG fashion. At least, that what I'm told will happen. The first four levels (the…


Republique | Hands-on

Feature By James Gilmour, 3 months, 2 weeks ago
Republique | Hands-on

The future is a terrifying place. At least, that's the assessment I've made based on every science fiction novel and Hollywood movie ever written. Whether it's murderous robots, overpopulation and drizzle, or a full-blown nuclear holocaust, it seems that those Orange adverts were fibbing about what lies ahead for the human species. The future isn't bright - it's darker than a black hole's broom closet. Republique's vision of the future comes from the Orwellian school of paranoia, constant surveillance, and Big Brother. The game is a stealth-based strategy adventure which sees you liberating a young woman called Hope from the clutches of a totalitarian regime plucked straight from the pages…


simian.interface | Hands-On

Feature By James Gilmour, 3 months, 2 weeks ago
simian.interface | Hands-On

Tilt-based puzzler simian.interface is a game with blocks and no tutorial.  While that sentence might not sound like a shining recommendation, I consider both of these things to be a plus when it comes to games. You see, when a developer can eschew a hold-up-to-look-up text tutorial in favour allowing players to learn through exploration, it's generally a sign that somebody on the team has their head screwed on right. Also, blocks are cool. Obviously.  I went hands-on with simian.interface earlier today. You can't see me doing any actual tilting in the video below, so just picture a bald guy handing upside-down from a bannister waving an iPhone around like he's trying to swat a…


Duke Nukem: Manhattan Project | Hands-On

Feature By James Gilmour, 3 months, 2 weeks ago
Duke Nukem: Manhattan Project | Hands-On

It seems that no matter how misogynistic or crass they may appear to modern eyes and ears, you just can't keep an old pop culture icon down.  Following the unqualified disaster that was Duke Nukem Forever, we haven't heard much from the blonde haired, quip-spouting lady repellent. The most recent Duke-related activity took place on Xbox Live, where he appeared in a 2.5D retooling of 2002's PC-based side-scroller Duke Nukem: Manhattan Project. As it happens, we have just learned that Spawn Studios has ported this interactive exercise in nostalgia to iOS. It's due to hit the App Store next week, and will cost £1.49 / $1.99. I went hands-on with Duke Nukem: Manhattan Project earli…


Sonic & All-Stars Racing Transformed | Hands-on

Feature By James Gilmour, 3 months, 2 weeks ago
Sonic & All-Stars Racing Transformed | Hands-on

Before Sonic & Sega All-Stars Racing arrived on iOS back in 2011, the App Store had been lacking a decent mobile kart racer. However, with its intuitive controls and broad cast of characters plucked from Sega vast library of games, this light-hearted racer did a fantastic job of filling the App Store's Mario Kart-shaped void. Today see the release of Sonic & All-Stars Racing Transformed, the shape-shifting sequel to the abovementioned iOS and console hit. The star-studded character roster of the previous game returns, including Sega celebrities like Sonic's fox pal Tails, Ulala from Space Channel 5, and Ryo from Shenmue. While the faces may be familiar, the karts themselves have un…


Ridge Racer Slipstream Hands-On

Feature By James Gilmour, 4 months ago
Ridge Racer Slipstream Hands-On

Though developer Namco Bandai decided not to release its customary Ridge Racer title to accompany the launch of the PlayStation 4, that doesn't mean the team has been dozing off behind the wheel. You see, Ridge Racer Slipstream, a premium mobile instalment of the drift-based racing series, has just appeared on the App Store. Despite the fact it's only been out for around 24 hours, there have already been negative rumblings about the game's potentially restrictive in-app purchase system.  You'll have to wait for the AppSpy review to get our considered take on Ridge Race Slipstream's driving and IAP shenanigans. However, if you want to see what the game looking like in motion, you ca…


Colossatron: Massive World Threat Hands-On

Feature By James Gilmour, 4 months ago
Colossatron: Massive World Threat Hands-On

Colossatron: Massive World Threat, Halfbrick's monstrous take on the match-three genre, will go live on the App Store at midnight tonight. Match-three games are big business nowadays, with the like of Candy Crush Saga reaping millions of dollars on a monthly basis. However, Australian developer Halfbrick has approached the genre from a drastically different - and rather ingenious - angle. You have to monitor the progress of a giant snake-like robot which comes crashing down to earth with the intention of destroying everything in its path. Your specific job is to bolt coloured modules onto the body of the snake as and when they appear. Snap on three matching modules in a row, and your su…


Cut the Rope 2 Hands-On

Feature By James Gilmour, 4 months ago
Cut the Rope 2 Hands-On

Candy-catching sequel Cut the Rope 2 has just appeared on the New Zealand App Store. It'll be heading to the UK and US at midnight tonight, and will cost 69p / 99c. This time around, developer Zeptolab has freed loveable green monster Om Nom from his boxy prison. Turns out he's been abducted by spiders, and must munch his way through a variety of outdoor environments in order to get home. Beyond the visual changes, Cut the Rope 2 features a couple of new gamplay mechanics, and some extra characters. To help Om Nom on his quest, you'll need to take control of 5 Nommines, each of whom have a special ability.  For example, in the hands-on video above, you'll see me interact with a Nom…


Tomb Raider I | Hands-On

Feature By James Gilmour, 4 months ago
Tomb Raider I | Hands-On

During my daily trawl through the App Store's latest releases, I unearthed an ancient artifact of historical significance. Though it's not quite The Holy Grail or the Ark of the Covenant, the original Tomb Raider is an important chapter in the Big Book o' Videogames. It introduced the world to gaming's most recognisable female protagonist, Lara Croft. It was one of the first forays into the realm of full-3D platforming. And it's now available for your iPhone and iPad.  To see how Core Design's classic action-adventure game holds up some 17 years after its release, I went hands-on with Square Enix's new iOS port. Here are the results: You can download Tomb Raider I for 69p / 99c r…


Best Endless-Runners on iPhone and iPad

Feature By Peter Willington, 4 months, 1 week ago
Best Endless-Runners on iPhone and iPad

We know what it's like: loads of endless-runners on the App Store, and not enough time to try them all out and find the best. So stop running around in circles looking for the prime examples of this curious niche within the platforming genre, and just click that big play button on our video below. Do so, and a man with a caramel-smooth voice will walk you through the greatest endless-runners ever to grace the App Store. Go on - he's dying to get it off his chest. …


Grand Theft Auto: San Andreas | Hands-On

Feature By James Gilmour, 4 months, 1 week ago
 Grand Theft Auto: San Andreas | Hands-On

I won't waste your time with too much intro blurb. We all know why we're here. Rockstar has just released Grand Theft Auto: San Andreas for iPhone and iPad. When the original game appeared on the PlayStation 2 back in 2004, it was the largest and most ambitious GTA experience ever commited to disc. Now, the folks at Rockstar have given their first Los Santos adventure a lick of paint, added some snazzy new shadows and reflections, and let it loose on the App Store. Here is a 10 minute video of me playing Grand Theft Auto: San Andreas: We will have a review for you shortly. If you can't wait for the AppSpy verdict, you can download Grand Theft Auto: San Andreas for £4.99 / $…


Trials Frontier | Hands-On

Feature By James Gilmour, 4 months, 1 week ago
Trials Frontier | Hands-On

Though we've seen a few Trials-esque games make their way onto iOS - Motoheroz and Joe Danger leap immediately to mind - we haven't been able to play Redlynx's original motorbike stunt-racer on our mobiles.  Until now. As of today, Trials Frontier, the first official mobile instalment of the Trials franchise, is available to download from the Canadian App Store. It should be noted that this is a soft launch version of Trials Frontier, and does not necessarily represent the quality of the finished product. Still, these restricted releases generally give us a good idea of what to expect from the global release. With that caveat out of the way, we invite you to check out our Trials Fro…


Top 7 Platformers on iPhone and iPad

Feature By Peter Willington, 4 months, 2 weeks ago
Top 7 Platformers on iPhone and iPad

One of the very first games I fell in love with as a youngster was Super Mario Bros. on the Nintendo Entertainment System. Ever since then I've had a soft spot for platformers. The App Store has tons of great games that require you leap from one ledge to another, occasionally crushing enemies beneath your feet. However, to save you sifting though the whole lot,  I've gone ahead and whittled them down to the seven crucial ones you absolutely must play. Oh, and as I note in the video, you'll find none of that auto-runner stuff in this list. I love a bit of Temple Run, but this video is dedicated to traditional-style platformers: with levels and goals and endings.…