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The Other Brothers gets control update

By , on April 15, 2013
Last modified 1 year, 7 months ago

While we did enjoy The Other Brothers, one of our main concerns with the game was its controls. They were a bit on the sloppy side, and kept moving themselves around the screen rather than staying in one spot.

Well, thankfully, 3D Attack Interactive has taken heed of the criticism thrown at the game and released an update that should answer some of the concerns a lot of people had with the game.

As well as adding different touch screen control options, the new update also adds support for the iCade and iControlpad devices, letting you experience the game with physical controls if that's more up your alley.

There are still a few quirks with the updated controls, but they do seem to be a damn sight better than the ones the game released with.

The updated game is available from the App Store right now, so if you've been avoiding The Other Brothers in the hope that an extra layer of controller polish has been added, it might be worth your while grabbing it now.


Comments

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Deebs 1 year, 7 months ago

I do like to see them quickly at least attempting to fix the problem but all this control talk has actually kept me from buying the game. Seems like it should have been put on 3DS/WIIU instead.

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istako 1 year, 7 months ago

It is still beyond me, how you update a game with more control schemes and STILL it is not playable. Ok, the first time around they got half of it right - the D-Pad appeared wherever you put your finger. The only thing they had to do is tighten the controls on the character and make the D-pad not move when you continuously press in a direction. Instead, they gave us two more modes that do not work. I gave up on this game. It looks really nice, but ... That does not make it good or playable for me. I do NOT recommend this.

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SeVok 1 year, 7 months ago

Most important thing I see here is developers listening to their audience and quickly updating their game. The rest of your contribution seems a bit dramatic to me, it's a $1.99 they continue to improve, lighten up mate.

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makedonii 1 year, 7 months ago

i acctully agree with @istako, he said it all! but on the other hand you make a good point to @SeVok, in the end, i do agree more with @istako, if you gonna do it, do it right in the beggining, the game is unplayable, wich is bad since its a great game :/ i do wanna like it but i just cant get past the controls :/

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istako 1 year, 7 months ago

It's not about the money, SeVok, it has nothing to do with that. I was just really expecting this title, a lot of people were - it looked damn awesome. And when it came out it was just unplayable. The money have nothing to do with it, my problem is that I fail to grasp how a developer feels those control schemes good or tight or whatever. I gave the same example before: think of Super Mario Bros., the original. Now imagine your D-pad moving right as you press it. How far would you go? Not much. And that game would stop being awesome. That's how it goes.