Call of Duty: Mobile Season 3 teaser has fans hoping for a Resident Evil collaboration
The upcoming update will be called “Paranoia” and its teaser has already got fans discussing a possible Resident Evil collaboration, especially due to the launch release of Resident Evil Requiem.
It features a dark room with exposed short-circuit wire, which could also be hinting at a horror-themed season.
Since Activision has only revealed Call of Duty: Mobile Season 3’s title, it’s extremely hard to make solid predictions.

That said, recent leaks have suggested that the publisher could be collaborating with the Pop Team Epic anime series for the upcoming patch.
CODM Season 3 will also bring a new Battle Pass, offering both free and premium in-game rewards, along with Rank Series 7.
Call of Duty: Mobile Season 3 Balance Changes Leaked
As per the CODM Season 3 test server, Activision has significantly buffed ISO, SPR, and Groza. On the other hand, the ammo capacity for Ballistic Shield has been increased, while the Overload UAV will cost less.Here are all the upcoming balance changes:
Weapons
DL Q33.- Fire interval reduced from 1170ms to 1120ms
- Monolithic Suppressor
- Damage range buff increased from +15% to +25%
- FTAC 225mm Dominator
- Range buff increased from +10% to +20%
- Added -10% ADS bullet spread buff
- Added -20% hit flinch buff
- Stomach multiplier increased from 1x to 1.06x
- Leg multiplier increased from 0.9x to 1x
- Fire interval reduced from 1200ms to 1100ms
- .300 5 Round Reload
- Removed movement speed penalty
- Damage profile increased from 26 / 24 / 18 to 26 / 24 / 20
- Damage range increased from 13m / 26m to 18m / 35m
- Now increases stomach multiplier from 1x to 1.05x
- Added new initial damage phase: 30 damage (16m) (MP only)
Others
Strafe Run.- Barrage count increased from 2 to 3
- Energy cost reduced
- Mine duration increased from 20s to 25s
- Fire interval reduced from 400ms to 300ms
- Energy cost increased
- Fixed bug where Misdirection Device did not grant movement speed buff on activation
- Cost reduced from 500 to 480
- Ammo capacity increased from 30 to 40
- Reduced holster delay
- Radius reduced from 5m to 4m
- Vehicle damage increased from +200% to +300%
- Alert radius reduced from 50m / 40m to 40m / 30m
Keep in mind that Activision can still make changes to the above listed adjustments before pushing them out to the global version.