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Pyro Jump Review

Review Pinpin Team By Alex Beech, 2 months ago
Pyro Jump Review

It's hard not to be instantly attracted to Pyro Jump's premise. The story of a small flame that has fallen in love with an origami princess is an unusual romantic tale, one that can only end in tragedy. But, while Pinpin Team's pinpoint-platformer is endearing, it struggles to live up to its promise. You control all of Pyro Jump's action with a single tap. Touching the screen launches the little flame into the air, propelling him outwards from his current position. Holding the screen…

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Bloodstroke Review

Review Chillingo Ltd By Alex Beech, 2 months ago
Bloodstroke Review

Doves, blood, and excessive violenge - director John Woo's fingerprints are all over Bloodstroke. But, while at first glance this new game from Chillingo seems to be relying on the famous director's name and a distinct visual style, it actually adds a lot of interesting twists of its own to the top-down shooter formula. Perhaps the most striking thing about Bloodstroke is its handsome watercolour visuals. This powerful art style uses strong black brush strokes on a white bac…

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Eliss Infinity Review

Review Steph Thirion By Alex Beech, 2 months ago
Eliss Infinity Review

Steph Thirion's Eliss Infinity is, put simply, a game about disc disposal. You're tasked with keeping a series of spawning circles out of each other's way, until you are able to drag them into black hole and remove them from the field of play. At first, this is as straightforward as it sounds. Each disk randomly fades into existence around the screen. It's up to you to move them into matching holes with whichever fingers you have spare. The stage is only complete when the requir…

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In Fear I Trust Review

Review Chillingo Ltd By Alex Beech, 2 months ago
In Fear I Trust Review

In many ways, Black Wing Foundations' take on survival horror ticks all the right boxes. Spooky institutional setting: check. Freaky sanity and fear effects: check. But at some point during the process of freaking us out, In Fear I Trust shifts from unnerving to frustrating. Waking on a rickety bed in a Russian prison asylum, the hero of the tale has no memory of the events that lead him there. The door to his cell is locked, but everything he needs to escape is dotted around the room…

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Threes! Review

Review Sirvo LLC By Alex Beech, 2 months ago
Threes! Review

When we first fired up Threes!, we admit that we weren't quite prepared for the charm offensive we were about to receive. A quick tutorial shows you the basics. To play, you must swipe a group of tiles up, down, left, or right across a 4x4 grid. Pushing a 1 tile against a 2 tile creates a 3 tile. But from there tiles only combine with tiles bearing a matching number - 3 tiles combine with other 3 tiles into 6 tiles, 6s into 12s, and so on. The aim  of the game is to combine…

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Lost Yeti Review

Lost Yeti Review

Guiding a forlorn yeti home seems like it should be a relaxing and uplifting experience. Instead, what Gionathan Pesaresi's Lost Yeti treats you to is some of the most demanding and frustrating puzzles we have played. Our furry hero is out in the cold and determined to get home. Even when he has nowhere to go, he just keeps on walking, only turning when he reaches a dead end. To help him on his way you need to slide a variety of blocks along horizontal and vertical lines, thereby chan…

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Atomic Fusion: Particle Collider Review

Review Bytesized Studios Inc., By Alex Beech, 2 months, 3 weeks ago
Atomic Fusion: Particle Collider Review

There are few games that try to utilise the periodic table as a gameplay mechanic. Bytesized Studios has done just this, howeve,r with Atomic Fusion: Particle Collider, a collect-'em-up that mixes elements from Ikaruga, Osmos, and basic chemistry. Starting as tiny a hydrogen molecule, your aim is to build the little element up from Helium to Lithium, right the way  to Ununoctium, the largest theoretical element. To do this, you must gather positive and negative energy charge…


RHYTHM THIEF & the Paris Caper Review

Review SEGA CORPORATION By Alex Beech, 2 months, 3 weeks ago
RHYTHM THIEF & the Paris Caper Review

Using the music mechanics established in the dance-tastic 3DS game Rhythm Thief & the Emperor's Treasure, Sega has just brought the series to iOS with Rhythm Thief & the Paris Caper. The game's story follows Raphael, a character who, despite his youth, is already a renowned thief. His father has suddenly disappeared under mysterious ciircumstances, leaving behind only a coin with a strange mark on it. Deciding his criminal skills can help him find his missing parent,…


RoboCop Review

Review MGM Studios By Alex Beech, 2 months, 3 weeks ago
RoboCop Review

Everything has gotten smaller since the eighties. Mobile phones don't need their own suitcases. You can fit a whole arcade in your pocket, and cyber policeman RoboCop has been transformed from a lumbering tank into a sleek, ninja-style killing machine. Developer Glu has taken advantage of all of these facts in its latest movie tie-in, RoboCop. In terms of gameplay RoboCop owes more than a little to the arcade classic Time Crisis. Though the camera perspective has shifted to third…


Magnetized Review

Review ZHI-YU HONG By Alex Beech, 3 months ago
Magnetized Review

During your first few minutes with Magnetized, you could be forgiven for thinking that it is going to be a basic puzzler with a single mechanic. Instead, the developer Rocky Hong slowly introduces three different spins on the maze-navigating formula which layer to produce something both addictive and dynamic. As with all time-gobbling puzzlers, the core of Magnetized is simple. You must guide a small block through a colourful maze, ideally picking up three collectibles en route. The…

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Mega Jump 2 Review

Review Get Set Games By Alex Beech, 3 months ago
Mega Jump 2 Review

Game development is all about making tweaks. A change here, an improvement there, and pretty soon a bare-bones idea is transformed into a stunning game. Thus, having already built a solid foundation with vertical platformer Mega Jump, you'd hope that Get Set Games could perfect is monster-centric take on the genre with the sequel. Mega Jump 2's tilt-based action is as responsive as ever, with you directing tiny hero Redford back-and-forth across the screen with subtle hand moveme…

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Duke Nukem: Manhattan Project Review

Duke Nukem: Manhattan Project Review

Duke Nukem: Manhattan Project has always been a game out of time. The original 2002 PC version was delayed by five years, by which time Duke's take on 80's action-movie stars was already D.O.A. Now, the iOS remake stands as a confused anachronism that struggles fit the mobile platform. Back in the da, Duke Nukem: Manhattan Project's use of 3D to create a 2.5D run-and-gun platformer was worthy of note. The problem is, that twelve years on, the same trick does little to impress. A…

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Lost Toys Review

Lost Toys Review

Sooner or later, we are going to have to abandon the idea that wooden toys will be viewed by modern kids as pieces of art. While the sight of our once-beloved spinning top may still tug some sentimental heartstrings, the reality is that - these days at least - plastic and pixels are what kids want. Perhaps this is what Barking Mice Studio's new puzzle game Lost Toys is commenting upon. Each stage of this block-puzzler presents the charred and blackened husk of a toy, twisted out of sh…

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Battle Supremacy Review

Battle Supremacy Review

Atypical Games and Revo Studios are probably best known for the historically-slanted Sky Gamblers flight sim series. For their latest foray into our recent and violent past, the developers have decided to try their hands at tank-based warfare in the WWII blaster Battle Supremacy. And, though it's not as deep or uncompromising as a full-blown tank sim, the game occupies arcade-shooter territory with a respectable degree of confidence. The campaign sees you trundling across France, Russ…

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LYNE Review

Review Thomas Bowker By Alex Beech, 3 months ago
LYNE Review

One of the keys to a good puzzle game is creating something that feels new, but also has an air of familiarity. It is a feat rooted in simple and intuitive design, a form which conjures the thought that, surely, someone must have had the idea already. Thomas Bowker's LYNE does exactly this. And, no matter how hard we wrack our brains, we can't think of another game that does what it does. Or, at least, none that do it as well. As the name suggests, the simple goal of LYNE is to…

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