Icarus-X: Tides of Fire
- App Store Info
DescriptionThis application is compatible with the iPad 3, iPhone 5, iPod Touch 5 and newer devices (older devices are not supported).
Blast your way through waves of enemies and bullets and defeat massive boss ships in this fast-paced vertical Shoot'em Up with a traditional Arcade Mode and an experimental Campaign Mode that borrows from the mechanics of ARPGs such as Diablo and Borderlands.
Choose from 3 ship classes, gain experience up to level 30, loot randomly generated weapons, shields and mods from your enemies and carefully spend points in non-resetable skill trees.
Make your own challenge: overwhelm lower level enemies with devastating firepower, min-max your ship's stats to farm a specific chapter for rare loot, or bite all that you can chew and risk losing it all in hardcore mode.
Randomly generated enemy waves
3 sub-modes: Casual (no death penalty), Normal and Hardcore (perma-death)
3 ship classes: Fighter, Cruiser and Destroyer
30 levels of ship experience
15+ stats to min-max, such as Critical Damage, Armor, Shield Regeneration, Hitbox Size and more
3 skill trees (Attack, Defense and Technology)
Evolutive special powers
Billions of randomly generated items with 4 quality tiers and according rarity
4 tiers of difficulty
1 bullet death: no life bars or shield shenanigans
Chain scoring: combos increase your score multiplier
1CC scoring: you can continue when out of lives but your score and chain will reset
HOW TO PLAY
Move your ship by dragging it with your finger (relative touch).
Double tap to trigger your special power.
Collect the blue orbs released by enemies to fill your energy bar.
Once the energy bar is full you can trigger your special power.
Collect white, green, blue and orange loot released by enemies.
You can only equip new items between levels (and you should!).
Your overall campaign score is the addition of each chapter's highscore (regardless of tier).
Kill all enemies in a wave to increase your Chain.
Collect power-ups (blue items), bombs (orange items) and extra lives (white items) released by enemies.
What's New in Version 1.0.16Added a 'Input Sensitivity' slider in the settings menu
Slowed down scrolling and darkened the textures on the Chapter I background to improve visibility
Prevented your ship from moving when unpausing the game
Fixed some crashes related to multitasking
Fixed cases where a ship would turn black in the menus