Each week a fresh batch of iOS games hits the App Store, and it can be easy to overlook or miss a few. We thought it would be a good example, then, to round up some of our most eagerly anticipated games headed for a release some time over the coming days.
This week we're looking forward to a console-quality arcade racer, a top-notch twin-stick action game sequel, a colourful card game, and more.
We should supply the caveat that no release dates are set in stone, particularly when it comes to Apple's App Store. But as far as we know, all of these games are set to launch this week.
Space Marshals 2
The first Space Marshals was an uncommonly polished top-down twin-stick shooter with a hefty dollop of stealth and an appealing sci-fi western theme. Now Pixelbite Games (the maker of the Reckless Racing series) is ready to launch the sequel, Space Marshals 2.
Expect the game to feature 70 weapons and 20 missions - at least at first. One of the great things about the first game was the support that Pixelbite provided after release, so expect plenty of add-content in the follow-up.
Last year's Card Crawl essentially took solitaire and applied it to a beguiling game of strategy inventory management. We still play it to this day - it's that good.
Will Solitairica be able to achieve a similar thing? It's got enough going for it to suggest that it's in with a chance, with a sharp cartoon art style, multiple deck varieties with differing abilities, and a smidgen of RPG-like spell casting all stirred in.
Riptide GP: Renegade
We went hands-on with Riptide GP: Renegade here at AppSpy a few months ago, when it was shaping up nicely. Renegade is more of a spinoff than a sequel to Riptide GP 2, with a much lighter tone than the somewhat sterile parent series.
Riptide games are always graphical showcases, and Riptide GP: Renegade looks set to provide another graphically lush slice of aquatic racing. No one does better water physics than Vector Unit.
It's tough to get the real time strategy (RTS) genre running effectively on iOS. There are often just too many moving parts to fit onto that tiny touchscreen.
The original Auralux distilled things down nicely in a manner similar to Galcon, with the same kind of drag-toinvade-planet set-up. This sequel promises to mix things up further with moving planets, wormholes, fog of war, and various multiplayer modes.
Galaxy on Fire developer Deep Silver Fishlabs and Chimera Entertainment are bringing the popular Sacred RPG series to mobile with Sacred Legends. It's firmly on the action end of the RPG spectrum, with plenty of automated hacky-slashy combat and loot to gather.
In addition to a hefty single player campaign, you can also expect player-vs-player battles. With Deep Silver Fishlabs involved, of course, you know it'll look great.