Whether you like it or not, the midcore revolution is gaining pace, finding new genres and styles of play to make more accessible for players who might not have the grounding in the mechanics of gaming that more seasoned button bashers might. And Frag definitely fits into that category.
The game is shaping up to be a midcore take on Overwatch. You've got a team of characters, three objectives to shoot up, and a team of foes that are trying to stop you. There are plenty of twists thrown in though, and they make sure that things stay interesting.
For one thing you don't have any team mates. The other characters are controlled by the AI until you die, at which point you can choose which of them you want to zoom across into. Characters are card-based, so you can expect some Clash Royale-style levelling up to come into play as well.
The action looks set to be fast and furious, with matches only lasting a few minutes, and a double points system coming into play when time starts to run out. The fact you're bouncing between different characters means things are always fresh as well - and you need to learn multiple roles on top of it.
And then there's the lovely pastel art-style. This isn't a gritty shooter - it's painted in shades of blue and green, and that makes it far more pleasant on the eyes. Which is good, because we reckon you're going to be spending a lot of time with your eyes on this one when it comes out later in the week.
Frag: Pro Shooter definitely has a lot going for it, and if it can build up its player base post launch it could well be one of the biggest mobile sleeper hits we've seen in a while. We won't have long to wait to find out, because the game will be launching worldwide later in the week.