A duck, fox, and buffalo meet in the forest...that isn't the start of a joke but the concept of new puzzler Woodways, currently offering cutesy yet challenging spatial brainteasers on iOS and Android.
Mechanically, Woodways will feel familiar if you've played games like Quell, Yankai's Peak, and other Sokoban-inspired games; here, you manuever an animal trio with swipes, all three moving in sync in an attempt to reach waiting exit tiles. That alone would allow for cleverly-designed challenges as you navigate past teleporting wormholes, slippery ice patches, and boulder barriers, but Woodways adds another mechanic into the mix: each animal has a unique attribute that affects where and how it can move.
The fox is your base animal, able to pass over broken tiles and can't swim. The duck can swim in water tiles and the buffalo instantly breaks broken tiles. These interactions grow more complex as multiple copies of animals are introduced and the game's 50-plus stages become tighter and trickier to navigate.