Adki Works has released Chaser Tracer now on iOS and Android devices.
It’s an ‘80s action extravaganza where you race against time to decode thousands of alien symbols that are being transmitted from a mass extinction device known as the Oblivion Orb, capable of wiping out all life in the universe.
The symbols appear in the form of shapes which vary in size and complexity. They can be decoded by tracing them with your fingers, though there’s also another character working to stop you called The Chaser.
You must decode these symbols before the Chaser can, who will get stronger as you progress through the game and get closer to deactivating the Oblivion Orb. To help with this, you can use power-ups to simplify a symbol or slow the Chaser down.
“At its very core, Chaser Tracer is a little trip down memory lane,” says Adam Zerlin from Adki Works. “The initial idea was based on a game we played as kids: Duck Duck Goose. This simple concept of being chased by something led to the idea of Chaser Tracer. To take things up a notch, we explored procedural generation of shapes – which was then incorporated as the core foundation for level creation, player hazards, and even the design of the power-ups.”
“Our first prototypes of Chaser Tracer consisted of a single shape outlined by a series of waypoints,” says Masaki Pierce, co-founder of Adki Works. “The objective was to reach all the waypoints before your opponent – the AI – caught up. To give players the full ‘80s experience, both sound effects and soundtrack were created using period-accurate (and totally rad) synths like the Yamaha DX-7 and CS-80; Roland Jupiter-8, TR-808, and TR-909; and Sequential Prophet-5.”