Alone at War Review

By , on September 10, 2009

Alone at War
  • Publisher: Gameloft
  • Genre: Arcade
  • Released: 9 Sep, 2009
  • Size: 13.5 MB
  • Price: $0.99
Download on the AppStore
2 out of 5


  • Easy to use control scheme.
  • Global leaderboard access and Facebook score posting options.


  • Gameplay can be very repetitive and become stale.
  • The game features some bad headshot detection.
  • Enemies aren’t steady or regular; you’ll frequently be swarmed by a large group and can’t do anything to stop them.


While Gameloft usually releases some solid game clones, Alone at War is not one of them. You may want to save your money and try a different bow defence game.

  • Full Review
  • App Store Info

Alone at War is the latest in game clone released by Gameloft; this type copying Champion Archer and other bow defence genre games currently available. The game puts players in control of a lone archer as he must fight off invading enemies. Players will have to use their trusty bow, along with magic arrow power-ups, to defeat them and stay alive for as long as possible.

The controls are simple and aiming is easy; players tap and hold the screen to charge up a shot, slide their finger up and down to adjust the angle and finally release to shoot. While you can score instant kills via headshot, these will only register a small percentage of the time; which will frustrate you immensely.

The visuals take on a basic hand drawn graph paper approach and seems out of place for the usually high quality games from Gameloft. The game contains decent sound effects and music but players are unable to use their iPod during gameplay; another unusual choice for a Gameloft release. The game features one main game mode with access to leaderboards and Facebook score posting.

Alone at War is a somewhat confusing and frustrating title. The game itself is something that is so out of character of Gameloft and stands out as the one lower quality title in its range. That being said, the game plays well and seems solid but there are a number of hindering issues, such as the swarming enemies and poor headshot detection that leaves the game as a play once or twice title and not much else.


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