Leviathan: Warships iPad Review

By , on May 9, 2013
Last modified 7 years, 9 months ago

Leviathan: Warships
Download on the AppStore
5 out of 5


  • It's Combat Mission with naval warfare.
  • A campaign, plus multiple multiplayer modes, and a shipyard to create your own fleets.
  • Cross-platform play.


  • Might be too slow paced for some.
  • It can be hard to find multiplayer games with the matchmaker.


Leviathan Warships is a lovely mix of real time and turn based strategy that primarily focuses on engaging multiplayer naval battles. A must have for strategy fans.

  • Full Review
  • App Store Info

Did anyone ever play any of the Combat Mission games? This question is being asked because if you have, you will immediately understand how the gameplay of Leviathan Warships by Paradox Interactive functions. While most strategy titles are put into sub-genres by whether their battles play out in real time or turn by turn, Leviathan Warships combines these by separating the turn based and real time play styles into a planning and execution phase. Unlike Combat Mission, the gameplay here is confined to naval warfare on the high seas, but with a focus on multiplayer (with even the campaign mode having a co-op option), and the ability to fully customise the fleets that you take into battle. Not bad for an iPad release at all.

The planning phase is the quiet part of the game. The game is paused, and you can assign all manner of orders to your ships. Using the green and red arrows, you can move forward or backward, either to the waypoint that you drag out from the arrows (which tells you how many seconds of game time it will take to get there), or you can use the plus button to assign multiple waypoints, dictating a more complex path. You can also change the orientation of your ship, as not only will this allow a wider berth to fire for some of your most powerful weapons, but some ships are equipped with a shield that you can assign to any of the four sides of the vessel (and of course there's the idea that the front or rear of the ship would be harder for an enemy to hit than the side). Once you're satisfied with your planning, you press the 'commit' button, and the next ten seconds of game plays out in real time based on your orders. The ten seconds is long enough for new developments to appear, but short enough that if you find yourself under siege you can adjust your strategy in the next planning phase. And yes, the majority of your weapons fire automatically, but you can view your gun ranges, manually target, and some of your heavier artillery does need to be approved by command before being unleashed.

You can imagine, that with multiple players either cooperating against an enemy or playing against each other in points or assassination mode, the situations the player will find themselves in can escalate quite quickly. This is a game about cautionary and clever play, as any weakness will be either exploited by the computer or a player who has the faintest of notions about what they are doing. This style of play though is what makes the game so rewarding, either watching a plan execute perfectly, or being able to recover from a dangerous situation. At the current time of review however, not many players seemed to be online as the matchmaking system had trouble finding games of any variety. Now the game was taken off the App Store shortly after release to address multiplayer issues (although it is back now), and perhaps more patching needs to be done. The ability to play games cross-platform is as exciting as it is ambitious, but without the player base, the main draw of the game is, if you'll pardon the pun, dead in the water.

With people to play with however, this is an easy recommend for strategy fans. Not only with the multiplayer options, but the shipyard allows you to personally customise your fleet based on the point limitations of the different sized game modes. This allows players to experiment and min/max their destructive capabilities. There are more ships available for purchase in the store, so there is a danger of 'paying to win', but this is certainly a game where a clever strategy can sink even the most decked out war behemoth, and some players will definitely find that out the hard way.


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Chesco 7 years, 9 months ago

I sorely miss Andrew's video reviews! :(

Agreed with the others, without video reviews there is no point in me following AppSpy.

TheAspieFox 7 years, 9 months ago

Just because Andrew is gone, it doesn't mean the quality of the review has fallen; Dave writes some pretty 'dead-on-balls' accurate reviews (while there are a few that I kind of disagree with), and I'm pretty sure he's the one that's written many of the reviews audibly presented by Andrew, that we've come to know and love. c: Even with the lack of video reviews, AppSpy is still the best iOS reviewing sites I know to exist, which is why I've been following these reviews forever- a year and a half ago when I got my first iDevice. Andrew is sorely missed, there is no denying that whatsoever.. But the show must go on!! We, as the AppSpy community/fanbase (call it what you will), must continue forward in turn! :D

SeVok 7 years, 9 months ago

On topic, I heard this game does not support retina resolution ? Games can look so stunning due to the sharpness alone, I cannot help to think a game like this should support the native resolution of any iOS device.

stooney 7 years, 9 months ago

This site just isn't the same without videos :-(((

nesvand 7 years, 9 months ago

Don't worry man - they're still working out their workflow. James has had to pick up the slack on short notice and is trying to catch up ;)

Give it time! James' work is worth it and Dave still writes awesome reviews :)

stooney 7 years, 9 months ago

Thanks Andrew, I hope the transition is a fast one. Reading a review just isn't the same as seeing a video at the same time. Actually the video-reviews were the reason I started visiting Appspy daily in the first place.
And while I am totally OK with Dave, you are still sorely missed man!

SeVok 7 years, 9 months ago

I'm a new reader of this website and the NR1 that drew me to this website was the reviews on youtube and the special style of Andrew. That being said, times change, people change jobs, transitions to other people take time.

I'm sure things will change soon, though from a professional standpoint I cant help but wonder why the handover period was apparently so short or the leave so sudden. But that's not really our business, we can only hope for appspy to remain as good as it was, though different.