Hazel Dazzle iPad Review
- Simple, one-touch controls.
- Influenced by classic Nintendo properties.
- Offers up a colourful, abstract world to explore.
- Lots of framerate issues.
- Unresponsive controls.
- Story is poorly told.
- Prone to crashes.
Hazel Dazzle is a potentially interesting - if derivative - action adventure plagued by wonky controls and performance issues.
- Full Review
- App Store Info
Hazel is a budding archaeologist who is trying to stop an evil doctor from using the ruins of an ancient race for his own nefarious purposes. The game she inhabits, Hazel Dazzle, is an action adventure that borrows from the spinning, spherical levels of Super Mario Galaxy, and combines them with more traditional dungeon-crawling sections. Unfortunately, though this marriage of gameplay styles can work, Hazel Dazzle is a shallow experience which is afflicted by some irritating technical issues.
To make Hazel run along the planet's surface, you touch and hold your finger on the screen. She can run all the way around a planetoid provided nothing is in her way. If you run towards a ledge, she will leap off automatically. Run into movable block and Hazel will push it. To attack enemies, you simply tap on their weirdly contorted heads, and Hazel will unleash a series of melee strikes. Occasionally, you'll need to manipulate 3D shapes by using the accelerometer, but these sections suffer from some serious framerate issues - as does most of your adventure.
The story unfolds via dialogue boxes, though the text itself is unenganging and occasionally misspelt. More often than not, these text dumps just interrupt your play. And, when play simply consists of pushing boxes and tapping enemies, it doesn't do much to endear the world to you. Also, while the design of the characters and the environments is colourful and abstract - if a little rough around the edges - none of the areas or enemies are particularly memorable.
The influence that Hazel Dazzle takes from popular games is obvious. Unfortunately, the ropey gameplay and technical flaws add up to a game which falls short of its peers. The framerate stutters, the controls are not as responsive as they should be, and there were a few times where the game straight-out crashed (causing us to have to run through an entire dungeon all over again). Though we appreciate the attempt to build a wacky world with its own distict personality, there's very little dazzle to be found here.
DescriptionYou will need iPad 2 or higher versions to play this game.
- Game Connection Asia 2012 Selected Project
- Gamelab 2013 Official Selection Indie Developer Competition
- Indie Developer Burger Award 2012 Most Original Game
- ID Mac 2012 Best Technology Game
Help the young space archeologist Hazel Joyce to protect the Mirari legacy by fighting
an evil Doctor in a humoristic action adventure game (over little planets) with lots of
exploration and puzzle-solving.
Visuals are colorful and innovative: they feature a handmade style showing a minute
universe with living planets that hide giant dungeons inside.
- Travel across a universe of innovative and colorful 3D graphics with a brilliant music.
- 4 complete tiny worlds with dungeons inside ready for you to explore.
- Point your iPad at different angles with our 3D-Item Gameplay feature: fight enemies and solve puzzles with it!
- Control is easy & fast to learn. Touch the screen and tilt your device: no joypad needed.
Join the dazzling Hazel Joyce in her biggest space adventure!