Castle of Illusion Starring Mickey Mouse Review

By , on November 28, 2013
Last modified 10 years, 5 months ago

Castle of Illusion
  • Publisher: Disney
  • Genre: Adventure
  • Released: 21 Nov, 2013
  • Size: 529.4 MB
  • Price: $4.99
Download on the AppStore
4 out of 5


  • Each level is bursting with personality.
  • Animations and production vaules are top-notch.
  • Excellent fan service for Castle of Illusion enthusiansts.


  • Controls are a little spongey, and the action button is too small.
  • Boss battles are quite repetitive.


Castle of Illusion distictive worlds are bursting with energy and personality. Unfortunately, thanks to its slightly spongy controls and lacklustre bosses, this illusion isn't as convincing to the touch.

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Trying recapture past glories is a dangerous pursuit. Just because something worked for an audience 20 years ago, doesn't mean it's going to play to modern tastes. However, that hasn't stopped Disney from taking another run its beloved platformer Castle of Illusion.

Originally released on consoles, Castle of Illusion Starring Mickey Mouse draws inspiration from the 2D Mega Drive classic. Instead of a direct remake, however, this digital download is an all-new experience, featuring fresh visuals, 3D platforming sections, and seven chapters filled with surreal enemies and challenging bosses.

As a fan of the original, it was very easy to get swept away on a wave of calculated nostalgia. The controls are very basic: simply drag your left thumb back and forth to manouvre Mickey around the screen, and tap your right thumb to jump. Enemies are dispatched by hopping on their heads, and can also be used as springboards to reach higher objects and platforms.

While perfectly adequate for navigating the often punishing environments, the touch response does feel a little spongy. It's also very easy to miss the tiny attack button, and leap foolishly into oncoming danger when you mean to throw an apple.

The three-act levels are relatively short, but contain a few portals and mini-games which make them worth repeating. Though the entire game can be bested in a couple of hours, we got held up by some of the boss battles, several of which were far trickier to defeat with a touchscreen than they were with a controller.

Castle of Illusion does a great job of bringing Mickey's madcap fantasy into the third dimension. Each of the differently-themed levels are rich in detail, and have distinct personalities. However, while the platforming is fine, you don't feel as sure-footed as you'd like using the touchscreen controls. It's not a disappointing effort, and it's a perfectly entertaining way to spend a couple of lunchbreaks. But, though the illusion may be enchanting, it isn't entirely convincing to the touch.


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