Castle of Illusion Starring Mickey Mouse Review

By , on November 28, 2013
Last modified 7 years, 3 months ago

Castle of Illusion
  • Publisher: Disney
  • Genre: Adventure
  • Released: 21 Nov, 2013
  • Size: 532.7 MB
  • Price: $4.99
Download on the AppStore
4 out of 5


  • Each level is bursting with personality.
  • Animations and production vaules are top-notch.
  • Excellent fan service for Castle of Illusion enthusiansts.


  • Controls are a little spongey, and the action button is too small.
  • Boss battles are quite repetitive.


Castle of Illusion distictive worlds are bursting with energy and personality. Unfortunately, thanks to its slightly spongy controls and lacklustre bosses, this illusion isn't as convincing to the touch.

  • Full Review
  • App Store Info

Trying recapture past glories is a dangerous pursuit. Just because something worked for an audience 20 years ago, doesn't mean it's going to play to modern tastes. However, that hasn't stopped Disney from taking another run its beloved platformer Castle of Illusion.

Originally released on consoles, Castle of Illusion Starring Mickey Mouse draws inspiration from the 2D Mega Drive classic. Instead of a direct remake, however, this digital download is an all-new experience, featuring fresh visuals, 3D platforming sections, and seven chapters filled with surreal enemies and challenging bosses.

As a fan of the original, it was very easy to get swept away on a wave of calculated nostalgia. The controls are very basic: simply drag your left thumb back and forth to manouvre Mickey around the screen, and tap your right thumb to jump. Enemies are dispatched by hopping on their heads, and can also be used as springboards to reach higher objects and platforms.

While perfectly adequate for navigating the often punishing environments, the touch response does feel a little spongy. It's also very easy to miss the tiny attack button, and leap foolishly into oncoming danger when you mean to throw an apple.

The three-act levels are relatively short, but contain a few portals and mini-games which make them worth repeating. Though the entire game can be bested in a couple of hours, we got held up by some of the boss battles, several of which were far trickier to defeat with a touchscreen than they were with a controller.

Castle of Illusion does a great job of bringing Mickey's madcap fantasy into the third dimension. Each of the differently-themed levels are rich in detail, and have distinct personalities. However, while the platforming is fine, you don't feel as sure-footed as you'd like using the touchscreen controls. It's not a disappointing effort, and it's a perfectly entertaining way to spend a couple of lunchbreaks. But, though the illusion may be enchanting, it isn't entirely convincing to the touch.


Screenshot 1 of 10 Screenshot 2 of 10 Screenshot 3 of 10 Screenshot 4 of 10 Screenshot 5 of 10 Screenshot 6 of 10 Screenshot 7 of 10 Screenshot 8 of 10 Screenshot 9 of 10 Screenshot 10 of 10


Chesco 7 years ago

Still $5 bucks on a sale?? Ummmm no, sorry devs, $.99 or no sale!

TheAspieFox 7 years ago

Y'know, not every game needs to be $0.99... There are some games that are actually worth more than a dollar. I'd say this is one of them.

Chesco 7 years ago

I respectfully disagree taking into consideration of the miniature screen & competition out there.

TheAspieFox 7 years ago

It's only a miniature screen if you're using an iPhone or iPod, and even then the detail is pretty good for a screen of that size. The controls handle a bit well, and there are few games like it on the App Store.

Like the review stated, the game can be bested in a matter of hours, but it does have some replay value at least.

I wouldn't put this game at $0.99. If it were me, this game'd sit at $3.99 ($4). The $4.99 it's at now is pretty iffy, but I still say it's worth that other dollar from my own preferred price, and far better than paying $9.99.