Disco Zoo Review
- Battleship-style puzzles are surprisingly engaging
- Free energy and coins allow a decent amount of play without IAPs
- Pixel art is adorable, especially during the discos
- Having to wait for cool downs in will drive you to invest
- Puzzle sections involve a lot of chance
- Expensive if you want to level up quickly
Disco Zoo manages to balance puzzle elements and free-to-play mechanics well, resulting in a funky - and fun - time waster.
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Nobody tell PETA, but we have been playing Disco Zoo. And though the animals we're caring for my be digital, we're probably sure in breach of a welfare guidline or two.
It isn’t that we don't love them - we do. Disco Zoo's pixel art menagerie is adorable. The problem is that they only generate money for the zoo when awake. As a result, our animals haven’t slept in nearly two days – which can't be good.
In our defence, the money is for a good cause – liberating animals from their natural environments to give them a safe home in our zoo. Using the cash we make we can buy aircraft and fund expeditions to hunt for them.
Once out in the wild it isn’t a case of just grabbing prospective guests willie nillie. We have to find them first. This capture takes the form of a puzzle game which plays out a bit like Battleships: You select squares from a five-by-five grid to try and match up animal cards.
Turning five animal tiles upgrades the relevant enclosure and generates more cash. This means as profitable rare creatures appear - be they unicorns or dinosaurs – it is important to nab them.
This is where the IAPs come in. Disco Bucks are the game's primary currency, and they can also be used to speed up enclosure construction, and fund discos. However, they can also buy more guesses if you fail to catch the animal you're looking for.
It's the discos that will really get us in hot water with animal lovers.These parties keep the animals dancing through the night, earning you double money as they bop to the game's funky beats. Discos can last up to eight hours if you have the required bucks, and ensure happy visitors throughout.
Nimblebit does a good job of keeping the carrot constantly out of reach. Every new achievement met with another to accomplish, either requiring more time or, if you're impatient, more money. It infuriating, but also wonderful, as you find yourself constantly coming back to wake your animals, do a little dance, and add some new beasties to your enclosures. It's addictive fun, but be warned: once your in, your wallet may suffer.
DescriptionFrom the creators of Tiny Tower comes Disco Zoo! Tiny Animals. Big Fun.
Travel to regions around the world and collect everything from pigs to dinosaurs for your Disco Zoo. Discover hidden animals through casual puzzle play. Manage and expand your zoo to maximize earnings. Throw funky disco parties to get your animals and visitors groovin’!
What's New in Version 1.5.1*HONK*
... and bug fixes
New in 1.5.0:
My goodness, it has been a while! There’s a bunch of changes here at the zoo to talk about!
Let’s see… so, first off, our scientists have made a discovery related to time travel and built a time machine. With the time machine you’ll be able to rewind time to unlock new Timeless animals in rescues! I don’t understand the details of how it works, exactly, but they assure me it’s safe… probably.
The IT department tells me they have a new cross-platform cloud save system, so you can back-up your zoo and have it available on different devices.
Our props department made a bunch of new fun stuff for the animals. New hats, new decor, and new toys in the ball shop! That should keep your animals looking and feeling great. Visitors to the zoo might notice the decorations you add now too.
We’ve also managed to reduce the costs of a lot of the rescue vehicles. It should make it a bit easier to explore new regions.
Speaking of saving, I got you a new piggy bank to help you squirrel (ha!) away some DiscoBux.
The transportation team tells me that the animal that stole the Funky Bus managed to get its license, so it can earn coins for you now. Though I still think it’s a bad idea to let the animals drive the bus...
I’ve given you a new option to disable the flashing lights during disco parties. Not everyone likes the flashing lights, but everyone should still be able to party.
Some of the zoo staff got new phones, so we’ve been upgrading various things around here to work better with their devices.
And finally, we took care of a few more bugs. After all, bugs are bound to appear in a zoo from time to time.
Like I say, it’s been busy. But it’s all in a day’s work for a Disco Zookeeper!