Knightmare Tower Review
- Publisher: Juicy Beast Studio LTD.
- Genre: Casual
- Released: 1 Aug, 2013
- Size: 143.1 MB
- Price: $2.99
- Upgrades make progression fun and satisfying.
- Attack system is novel and entertaining.
- Visuals and soundtrack are great.
- Not for the impatient.
- Sometimes difficult to tell whether upgrades make things too easy.
Knightmare Tower has charm, action, and satisfying progression. The controls take some getting used to, but this is still one of the better 'pick up and play' games we've seen for a while.
- Full Review
- App Store Info
All too often in iOS games, progression feels like a chore. Knightmare Tower reminds us that you can have a quick-play experience with an upgrade tree that's not only enjoyable, but lets you advance by diving sword-first onto the heads of spiky blobs and dragons.
You contriol a rocket propelled knight who must ascend a tower to rescue a series of captured princesses because videogames. Unfortunately, the tower to which these lovely ladies have been taken is as tall as it is perilous. To rescue each subsequent princess, you need to reach a certain height barrier. You gain boost and momentum by kiiling beasties, which you can attack by tapping on the screen. Tilting your deivce steers your knight left and right, allowing you to dodge projectiles and line-up your swipes.
Though you need to keep killing to continue rising up the tower, you'll need to temper your bloodlust with caution. The tilt controls are responsive, but it's very easy to overshoot your target. Usually, missing an enemy just wastes time. Waste too much time, however, and magma will start to rise from the bottom of the screen. You also need to keep an eye on your health, as nasties will fire plasma balls or reveal deadly spikes just as you go in for a killstroke.
Upon death, you'll most likely have enough money to purchase new upgrades from the store. These include new weapons and armour, items like oil to lessen wind resistance, or potions that aid you in your ascent. The game dishes out cash at a respectable rate, and we were generally able to upgrade something after every session. Rescuing princesses unlocks more bonuses, too.
While working on your targeting skills is a challenge, the game's compulsive dive-bombing core and rewarding upgrade system kept us glued to our screen for the duration. It's a little short, and takes a few upgrades to really get into its stride, but we reckon that this is one tower that's well worth the climb.
Description*** iPod 3 and 4, iPad 1 and iPhone 3GS are NOT supported, they either don't have a gyroscope or enough memory!
Break through ceilings, rescue princesses and escape boiling lava as you slash your way to the top of the Knightmare Tower!
• "Knightmare Tower hooked me for over an hour, and I had to force myself to stop playing" - Kotaku.com
• "There are triple-A, $60 games that pale in comparison to the enjoyment we got from Knightmare Tower" - GamesRadar.com
• "Easy to play and bizarrely addictive" - Joystiq.com
• "One of the few games that would be equally at home on the App Store or Xbox Live Arcade" - Eurogamer.net
- Campaign and Survival modes
- 10 princesses to rescue, all daughters of the same King (yeah, even that last one)
- Tons of upgrades, including visually changing armors, swords and boots
- 1 epic boss battle
- 70 quests to complete
- 50+ different monsters to slice up
- 3 legendary monsters that can be summoned with special horns
- Giant bombs that blow apart every monsters around you
- Potions that make you super strong
- Rideable rockets
- Soundtrack by HyperDuck Soundworks (Scrolls, Dust: An Elysian Tail)
- More info on http://knightmaretower.com
What's New in Version 1.6.1This app has been updated by Apple to use the latest Apple signing certificate.
* Fixed compatibility issues with new iOS