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Angry Birds Star Wars II Review

Review Rovio Entertainment Oyj By James Gilmour, 10 years, 7 months ago
Angry Birds Star Wars II Review

You like Star Wars, right? Well, you did before they did those three rubbish films. Maybe the new one will be good. I hear the Star Trek bloke's doing it. He knows about... stars... And Angry Birds! You like Angry Birds, right? With the flinging and the smashing and that pause before the level ends when you're waiting for everything to stop moving. Yes, you guessed it: The birds are back and the force is with them once again. Angry Birds Star Wars II delivers another instalment of b…

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Giant Boulder of Death Review

Review [adult swim] By Dave Flodine, 10 years, 7 months ago
Giant Boulder of Death Review

You might ask, “What motivation for destruction could a giant boulder possibly have to go on a gravity-powered killing spree?" That's a fair question, one that Adult Swim's Giant Boulder of Death attempts to answer. You see, a pompous general has turned your loved one into a statue of himself. So, in a fit of rage, our rocky hero decide to roll down a hill crushing everything in his path. The game follows the endless-runner formula of play, upgrade, and then play some more.…

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Gleamer Review

Review Emmet Morris By Dave Flodine, 10 years, 7 months ago
Gleamer Review

Gleamer is a platformer which combines simple shapes, basic controls, and a pulsing electronica soundtrack. The goal is to collect all five stars as quickly as possible, allowing you to move on another of the game's 50 stages. It all sounds rather standard doesn't it? However, it's amazing how one little mechanic can make all the difference. Your cube moves automatically, and reverses direction when it hits the outer edge of the level. Every time it does this you gain speed. The stag…

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Mikey Hooks Review

Review BeaverTap Games, LLC By James Gilmour, 10 years, 7 months ago
Mikey Hooks Review

Speed-run platformer Mikey Shorts, which appeared on the App Store last year, did a great job of demonstrating how precision platforming can be successfully achieved on a touchscreen. For the sequel, Mikey Hooks, Beavertap Games has upped the number of onscreen hazards, and given Mikey the ability to swing across chasms like a big-headed Tarzan. Things are a little more dangerous for Mikey this time out. Though the familiar flat-topped robo enemies return, they are now decked out…

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Pivvot Review

Review Fixpoint Productions Ltd. By Dave Flodine, 10 years, 8 months ago
Pivvot Review

Pivvot is described by its creators as a game of “strategic avoidance”. Though guiding your small orb around obstacles relies on your ability to dodge effectively, the game is more about quick reflexes and adaptability than strategy. There are two game modes available from the outset: Voyage, and Endless. Voyage is a finite experience in which must weave your way through a series of obstacles. Tapping the sides of the screen rotates your orb clockwise and counter-clockwise…

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Knightmare Tower Review

Review Juicy Beast Studio LTD. By Dave Flodine, 10 years, 8 months ago
Knightmare Tower Review

All too often in iOS games, progression feels like a chore. Knightmare Tower reminds us that you can have a quick-play experience with an upgrade tree that's not only enjoyable, but lets you advance by diving sword-first onto the heads of spiky blobs and dragons. You contriol a rocket propelled knight who must ascend a tower to rescue a series of captured princesses because videogames. Unfortunately, the tower to which these lovely ladies have been taken is as tall as it is perilous.…

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A Ride Into The Mountains Review

Review Lee-Kuo Chen By Dave Flodine, 10 years, 9 months ago
A Ride Into The Mountains Review

His family trusted with watching over an ancient relic, Zu notices a meteor smashing into the nearby mountain. He grabs his bow, mounts his trusty steed and goes to investigate. A Ride into the Mountains is essentially a side-scroller. You control Zu's horse by tilting your iPhone or iPad left, right, up, and down. To ready your bow, you swipe back on the screen with one finger. The strength and direction of your shot depends on how far you've dragged your finger back, and which direc…

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R.TYPE Review

Review DotEmu By Dave Flodine, 10 years, 9 months ago
R.TYPE Review

R-Type, the side-scrolling classic shoot em up from 1987, was ported over to the App Store a couple years ago. However, it was removed earlier this year due to licensing issues. While the legalities were being ironed out, the developers thought it would be a good idea to make a few adjustments. Now that it's returned to the App Store, it's time to see what's changed. If you're new to the blaster, here are the basics. You take control of a spaceship, which you must guide through a seri…

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Sine Mora Review

Review HandyGames By James Gilmour, 10 years, 9 months ago
Sine Mora Review

Sine Mora is a game about time. In this beautiful bullet-hell blaster - just like in real life - it's a commodity you never seem to have enough of. As you guide your futuristic aircraft through the near constant barrage of neon bullet-sprays, you'll find yourself glancing not at an energy bar, but at a timer. Every time you get shot in Sine Mora, valuable seconds are deducted from the clock. Let the timer reach zero, and it's game over. The only way to win time back is by destroying e…

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Sprinkle Islands Review

Review Mediocre AB By Dave Flodine, 10 years, 9 months ago
Sprinkle Islands Review

What is it about the world of Sprinkle Islands that causes flaming garbage to plummet down on top of the landscape? It happened in the first game, and now in this sequel to the waterbased physics-puzzler, the combustible garbage has ruined the tropics. As a result, your little blue firefighter has to hose down the burning environment to keep this vacation hotspot pristine. Obviously it's a little more nuanced than that. Not only do you have to accurately redirect your water cannon, bu…

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CRUSH! Review

Review Radiangames By Dave Flodine, 10 years, 10 months ago
CRUSH! Review

As a species, humans are great at many things. One talent we share is the ability to recognise patterns (sometimes patterns which aren't even there). This is handy, as Crush! is a game based entirely around pattern recogntition. Clumps of coloured blocks make their way towards the base of the screen. It's your job stop this column of cubes reaching the bottom. Tapping a coloured block will cause all blocks of the same colour to vanish, making the stream collapse upwards. However, a ne…

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Despicable Me: Minion Rush Review

Review Gameloft By James Gilmour, 10 years, 10 months ago
Despicable Me: Minion Rush Review

Temple Run has a lot to answer for. Since the monumental success of the 3D auto-runner, it has become the default template for developers looking to score an accessible, family-friendly hit. Despicable Me: Minion Rush is the latest Gameloft movie tie-in to follow this trend. You take control of one of Gru's yellow helpers, whom you must direct left and right, up, and down towards collectable bananas, and away from oncoming hazards. If you've ever played an endless runner, you know ex…

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Combo Crew Review

Review The Game Bakers By Dave Flodine, 10 years, 11 months ago
Combo Crew Review

Long time fans of Appspy will have heard a particular criticism time and time again: the unwelcome shoehorning of traditional control schemes onto touchscreen interfaces. Though the implementation of these controls have improved, developers that actually design around the strengths of the iPhone and iPad are far and few between. However, for Combo Crew, The Game Bakers have decided to create a classic beat em up while trying their best to craft an original control scheme that plays to…

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Can Knockdown 3 Review

Review Infinite Dreams Inc. By Dave Flodine, 10 years, 11 months ago
Can Knockdown 3 Review

You know, sometimes a lot of the gaming ideas on the App Store are akin to walking down the aisles of a carnival sideshow, where all these fun little tests of skill are awaiting you; some that are primed to be more fair than others. This comparison is being used here because Can Knockdown 3 is exactly what it sounds like; the third game in a series where you throw baseballs at cans in order to knock them down. It's like having the carnival in the palm of your hand! Really the game is…

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Manuganu Review

Review ALPER SARIKAYA By Dave Flodine, 10 years, 11 months ago
Manuganu Review

There seems to be a distinct lack of caveman platformers out in the gaming world. Besides Joe and Mac, and the Flintstones game, I can't think of any, and those were over twenty years ago. Well, developer Alper Sarikaya has answered the call with Manuganu, a game that takes a few queues from endless runners, a few queues from Bit.Trip Runner 2, and whips them together into something simplistic, yet highly enjoyable. The goal of each stage is to get to the end, as obvious as that sound…

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