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Neurokult Review

Review Joerg Doneit By James Gilmour, 6 years, 5 months ago
Neurokult Review

Playing Neurokult is a stressful experience. Not stressful in a bad, 'the kids need new shoes and I spent my last paycheck fixing that leaky pipe in the water closet' way. The good kind of the stressful, where you're trying to keep 20 neon plates spinning as you dash barefooted between them on a moving electrified conveyor belt. Behind its computer chip aesthetic and hacker terminology, Neurokult is colour-matching puzzler. Each level presents you with a wall of coloured discs travell…

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Gunner Z Review

Review BitMonster, Inc. By James Gilmour, 6 years, 5 months ago
Gunner Z Review

You might be surprised to learn that the nastiest thing about BitMonster's zombie shooter Gunner Z isn't the zombies. Having apparently poured all of their warmth and creativity into last year's charming RPG adventure Lili, the ex-Epic staffers decided to muddy up the App Store waters with yet another undead-themed blaster. However, in their quest for the mighty dollar, the team has concocted a freemium framework which does its level best to impede your progress and hamper your enjoym…

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HOOKBALL Review

Review Miguel Ramos By Dave Flodine, 6 years, 5 months ago
HOOKBALL Review

We finally know the reason behind the destruction of the Mayan civilisation: They were playing Hookball. What is Hookball, you ask? Well, it's a game where too much is going on at once, and death is literally only seconds away. Despite the insanity of the sport, it's quite an addictive experience, but one which requires a large amount of dedication to master. The Mayan calendar in the middle of the stage acts as the game timer. Through the collection of gears, you add time to the cloc…

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F1™ Challenge Review

F1™ Challenge Review

Formula 1 is all about precision. Brake too late going into corner or accelerate too quickly coming out of one, and your championship hopes can be drowned in a pool of your opponent's victory champagne. Perhaps that's why The Codemaster's latest take on F1, a top-down arcade-style racer, feels a little strange. It presents you with a format usually reserved for skid-tastic, tyre-squealing follies like Micro Machines, and then asks you to control some of the fastest racing cars on the…

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Project '88 Review

Review Pekka Vilpponen By Dave Flodine, 6 years, 5 months ago
Project '88 Review

Project '88 is apparently inspired by the intros and demos of old Amiga games. It does have a certain 'screen saver' quality to it that is hypnotic, if a little nauseating if you just focus on the pulsating background. This is a game of high scores and long journeys. Your goal is to stay on the track long enough to fill up your experience bar, and constantly try to travel further. Once you hit level ten you earn an achievement (and achieving this for all three modes will unlock the el…

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T.E.C 3001 Review

Review Bulkypix By Dave Flodine, 6 years, 5 months ago
T.E.C 3001 Review

No one can accuse T.E.C. 3001 of being ugly. As your robot runs through a virtual reality world collecting batteries for the benefit of humanity, the two-tone colour pallettes can't help but bring to mind nostalgic memories of '80s video games and Tron. Pretty visuals aside, though, you'd be forgiven for thinking that this is another run of the mill endless runner. In fact, though it does have endless mode, the heart of the game is its varied campaign challenges. There's your standar…

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Orborun Review

Review Tiny Lab Productions By Dave Flodine, 6 years, 6 months ago
Orborun Review

If I was describe Orborun using one of those 'it's x meets y' comparisons, I'd say Orborun is Super Monkey Ball meets Tron. By that I mean that you guide a spinning ball though a futuristic neon blue environment, not that you control a banana-crazed Jeff Bridges. In fact, your rotund robotic pal is trying to reach the end of each stage by rolling along tubular platforms, trying to collect as many points as possible without falling into the abyss below. Each stage starts with a choice…

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Link The Slug Review

Review Bulkypix By Dave Flodine, 6 years, 6 months ago
Link The Slug Review

The slugs in Link the Slug are the result of an experiment gone horribly wrong. And, as science is blame for these colourful abominations, it's science's job to clean up the mess. To do this, you need to use the power of electricity. Tap two slugs of the same colour and a bolt of electricity will zap between them, eradicating the slugs from existence. Each stage is complete when all slugs have been zapped from the screen. The trick is to clear the screen in such a way that your electr…

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The Impossible Line Review

Review EA Chillingo By Dave Flodine, 6 years, 6 months ago
The Impossible Line Review

The Impossible Line features a concept that we've seen before on iOS. The aim of the game is to draw a line from point to point, avoiding all the hazards in-between. The catch is that once you start drawing said line, the obstacles disappear, leaving you to rely on your memory. For this incarnation of the concept, a radar has been added, as well as a few power-ups. But as is the case with many free to play games these days, The Impossible Line is rendered almost impossible to enj…

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Miseria Review

Review RatJar Games By Dave Flodine, 6 years, 7 months ago
Miseria Review

Would you believe us if we told you that Miseria, a creepy, black and white anrachnid-infested puzzler, is a love story? You see, not only is the hideous spider beast that inhabits the lower screen threatening your small furry life, but it's also made off with your missus. To get her back, you must tap the sides of the screen to rotate the world, and use gravity to reach the swirling spiral of freedom. Along the way you must avoid toppling out of the maze and into the maw of the scree…

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Defense Technica Review

Review Com2uS USA, Inc. By Dave Flodine, 6 years, 7 months ago
Defense Technica Review

Defense Technica is a tower defence game which harks backs to early entries in the genre. While many modern TD games send enemies stomping towards you along pre-determined paths, Defense Technica makes you use your own towers to steer and funnel your enemies where you want them. This old-skool formula is married with a card system that acts as a replacement for tower upgrades. Though these cards - which are bought via IAPs - are supposed to be an optional feature, the game does a very…

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Expander Review

Review Josef Ortner By Dave Flodine, 6 years, 8 months ago
Expander Review

There are some games which don't waste time explaining things. Often, this is the hallmark of a bad game, as many of people will give up on a potentially enjoyable experience due to confusion and frustration. Bit Pilot and Endless Road are examples of games in which potentially addictive gameplay is buried beneath odd controls and punishing difficulty. Now, it looks like Expander is set to join their ranks. In essence, Expander is an endless-runner starring an expanding block. Moving…

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Futuridium EP Review

Review Mixedbag Srl By Dave Flodine, 6 years, 8 months ago
Futuridium EP Review

Futuridium EP casts you as a lone pilot lost in a dimensional loop. Destined to travel to and fro across a series of small flat surfaces, you must avoid obstacles and shoot blocks to open the a dimensional gate to get to the next area (which is hopefully one step closer to home). It's sort of like Starfox by way of Sliders. You control your craft by dragging your finger around the left side of the screen. It's a suprisingly sensitive system, with small gestures sending your spacecraft…

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Contra: Evolution Review

Review PunchBox Studios By Dave Flodine, 6 years, 8 months ago
Contra: Evolution Review

Up, up, down, down, left, right, left, right, B, A, start. Most gamers who owned a NES are familiar with the Konami code. This familiarity is most likely due to Contra, in which the code would grant you thirty lives. While you could certainly become good enough at the game not to need this boost, it was always appreciated, and made this platforming classic a little more accessible. Now we have Contra: Evolution. Punchbox Studios has taken this seminal side scroller and not only given…

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League of Evil 3 Review

Review Ravenous Games Inc. By James Gilmour, 6 years, 9 months ago
League of Evil 3 Review

League of Evil 3 is hard. You remember the first two games in the series? Remember restarting levels 20, 30, even 40 times, all the while cursing your disobedient thumbs for every mistimed jump overlooked bullet? Yeah. This one's harder. Whether that's a good thing or a bad thing depends on your appetite for punishment. You see, League of Evil 3 manages to embody everything that made the franchise the platforming powerhouse it is today. The controls are still some of the tightest yo…

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