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Flocc is a unique game all about controlling an ever-growing flock of birds

News By Cameron Bald, 4 months, 2 weeks ago
Flocc is a unique game all about controlling an ever-growing flock of birds

Joe Lillington’s Flocc is quite unlike anything else on the App Store. It’s a strange, meditative experience all about controlling an ever-growing flock of birds. Your flock will initially consist only of starlings, though as you progress, you’ll gradually pick up other stragglers. The silhouetted landscapes are striking and distinct in their look despite being randomly generated. Its controls are straightforward, with impressive patterns being possible through simple swipes and taps. Those looking for a bit more of a challenge will be happy to hear that there are 30 logbook achievements to earn as you work your way through the game’s world. There’s also a nea…

Tencent's Ace Force is Overwatch for mobile

News By Cameron Bald, 4 months, 2 weeks ago
Tencent's Ace Force is Overwatch for mobile

Ace Force is Tencent’s none-too-subtle take on Blizzard’s megahit hero shooter, Overwatch. It’ll be launching in China on August 13th for iOS and Android devices, with its western release set to follow. There’s been a fair bit of gameplay shown off previously, but the game’s latest trailer highlights its characters, maps, weaponry, and game modes. First off, the weapons don’t look too reminiscent of Overwatch’s more cartoony arsenal. The guns typically look like guns, albeit colourful and almost nerf-like. Some of what we see in action includes an assault rifle, submachine gun, shurikens, a flamethrower, a rocket launcher, and a nice, punchy shotgun…

Stellar party game Keep Talking and Nobody Explodes comes to mobile this week

News By Cameron Bald, 4 months, 2 weeks ago
Stellar party game Keep Talking and Nobody Explodes comes to mobile this week

One of the best party games around, Steel Crate Games’ Keep Talking and Nobody Explodes, is finally coming to iOS and Android on August 1st – that’s this Thursday. It tasks one player with defusing a randomly generated bomb while the other players attempt to talk them through the tricky process of it all. That feeling of everyone frantically explaining fairly complex issues might be familiar to anyone who’s played 2012 hit Spaceteam. You’ll have to relay information and solutions in as concise and fast a manner as possible, as the team attempts to work out input codes or which wire needs to be cut. And the bomb is actually generated at the start of every roun…

Tori is Bandai Namco's mobile-bound answer to Nintendo Labo

News By Cameron Bald, 4 months, 2 weeks ago
Tori is Bandai Namco's mobile-bound answer to Nintendo Labo

Tori, Bandai Namco’s mobile-bound answer to Nintendo Labo, mixes customisable, craftable toys with a selection of quirky mini-games. The first pack, known as the ‘Explorer Pack’, will release on October 2nd, and a new trailer for the pack lays out exactly what you can expect from the Tori experience. Unsurprisingly, it’s all very Labo-like, with small customisable carboard figures to collect and build. In the first pack, there’s a spacecraft and a functioning mini-catapult. One of the things that sets Tori apart is the strange plastic board and ‘wand’ that you can use to manipulate the environment in some of the mini-games. Each of the toys looks e…

Playerless: One Button Adventure is a comedic 'game within a game'

News By Cameron Bald, 4 months, 2 weeks ago
Playerless: One Button Adventure is a comedic 'game within a game'

Playerless: One Button Adventure is an upcoming puzzler that sees you entering the world of an old arcade game to fix its many bugs and wrestle back control from its newly self-aware AI. It comes to us from developer Moonlit, and it’s headed to iOS and Android later this year. Playerless is a “game within a game” in the sense that your character is actually playing this old ghost-hunting title that’s been abandoned inside a run-down arcade. You’ll have to try to fix some ridiculous bugs as you go while the world around you collapses in on itself. The arcade cabinet has been left in such a state of disrepair that only one of its buttons still functions, meani…

Stick Fight: The Game delivers chaotic stick man brawling to iOS and Android

News By Cameron Bald, 4 months, 3 weeks ago
Stick Fight: The Game delivers chaotic stick man brawling to iOS and Android

Landfall and NetEase Games have brought chaotic stick man brawling to iOS with the mobile port of the duo’s 2017 hit, Stick Fight: The Game. This updated version of the intense multiplayer brawler reworks the controls and serves up the entire Stick Fight experience for on-the-go play. It sees you facing off against your most powerful rivals in explosive 2-to-4-player battles.  In the world of Stick Fight, there are no rules. You have a handful of mischievous options open to you at any one time. You could, for example, deafen and confuse your fellow players by blasting heavy weaponry around the arena, throwing everyone off guard. Or you could trick them into throwing themselves…

Hard-as-nails indie hit Hyper Light Drifter arrives on iOS this week

News By Cameron Bald, 4 months, 3 weeks ago
Hard-as-nails indie hit Hyper Light Drifter arrives on iOS this week

Hyper Light Drifter, the Zelda-inspired indie classic from developer Heart Machine, is set to hit the App Store this Thursday, July 25th. It’s a neon-drenched action RPG that sees you travelling across a crumbling yet elegant world of rock-hard bosses and oddball NPCs. The game originally launched for PC back in 2016 after a hugely successful Kickstarter campaign where $645,158 was pledged to bring it to life. It was an instant hit among critics and fans, earning almost universal praise for its intense combat, stunning visuals, and score from It Follows and Fez composer, Disasterpeace. Its narrative is wordless and open to multiple interpretations, something that a few players foun…

Fantasy RPG First Summoner challenges you to develop the perfect deck

Preferred By Cameron Bald, 4 months, 3 weeks ago
Fantasy RPG First Summoner challenges you to develop the perfect deck

Great news today for fans of strategy RPGs, as SkeinGlobe and LINE GAMES’ First Summoner has now launched for both iOS and Android. It’s a tactical real-time RPG with plenty of scope for unique strategies and inventive deck building. First Summoner was designed specifically for one-handed play in portrait mode, meaning it’s comfortable to play in short or long sessions. The idea is that you’ll manage your hero and chosen deck of 6 cards using the game’s deck-building feature. You decide what goes into your deck, and each AI enemy or online opponent will likely require a unique setup from you. There’s a ton of stuff to see and do here, with the World Ma…

Latest update for popular strategy RPG Brown Dust introduces Companions

Preferred By Cameron Bald, 5 months ago
Latest update for popular strategy RPG Brown Dust introduces Companions

The hugely popular strategy RPG Brown Dust has received a whopping new update that makes a host of smart changes and adds a game-changing new feature: Companions. For those who haven’t yet tried it, Brown Dust is an accessible but layered strategy RPG where the challenge comes from optimising your Mercenary party and thinking tactically about your turn orders. Companions are set to shift the current meta, boosting their assigned Mercenary’s level cap from +10 to +15. Each one is connected to a single Mercenary, and even the less played Mercenaries will have one. The more you level up your Companions, the more of their lore and backstory you’ll uncover. Their look will…

Nostalgia-driven arcade space shooting gets underway as P.3 hits the App Store

Preferred By AppSpy Staff, 5 months, 1 week ago
Nostalgia-driven arcade space shooting gets underway as P.3 hits the App Store

If you’ve been struggling to get your retro gaming fix recently, then rest easy. Developer Devjgame’s P.3 is a new vertical arcade shooter that aims to fill that void, delivering smooth shooting in a package that is unabashedly a throwback to the CRT screens of the retro era. It’s available from the App store now, featuring five boss-filled levels, and only requires two buttons to play.   The first thing you’ll notice when jumping into P.3 is just how unique-looking it is. Ships and environments are all rendered in classic black and white, lovingly brought to life using a classic 8-bit art style which sees the game work as a love letter to classic arcade game…

Worse Than Death is out now to scare the pants off you

News By Cameron Bald, 5 months, 1 week ago
Worse Than Death is out now to scare the pants off you

Worse Than Death is indie dev Benjamin Rivers’ follow-up to his classic murder mystery game Home. It’s a spine-tingling horror title that puts you in the unfortunate shoes of a high-school student called Holly. Something awful has been stalking Holly and her best friend, and nobody seems to be able to help. By exploring her weird home town, solving its many puzzles, and dodging its new, monstrous inhabitants, you’ll gradually uncover the murder mystery-style truth behind what’s going on. There are eight distinct locations to explore, each with its own challenges to overcome and monsters to steer well clear of. You’ll need to exercise patience and remain stealt…

App Store picks what I play: Calculator 2: The Game

Feature By Cameron Bald, 5 months, 1 week ago
App Store picks what I play: Calculator 2: The Game

This week, I’ve decided to let the App Store and Google Play recommendation algorithms decide what I’ll be playing. As with any recommendation algorithm, the logic behind every one of these picks is entirely flawless. Calculator 2: The Game, the sequel to Calculator: The Game, a game I’d never played or ever really heard of prior to now, was my first recommendation. Already the algorithm is killing it, suggesting for me –a man without a proper maths qualification – a game all about messing with numbers and stuff. I load it up and am put into a tutorial with a very smiley-faced rectangle. They go through the basics, offering me two responses to every hint &nd…

Developers we’d love to see on Playdate: Part 6

Feature By Cameron Bald, 5 months, 2 weeks ago
Developers we’d love to see on Playdate: Part 6

For the 6th entry in our list of developers we’d love to see on Panic’s Playdate, we’ve veered sharply into horror territory with two very different developers. So far, we’ve listed the likes of Swery 65, thatgamecompany, Platinum Games, and Asymmetric. Playdead Best known for its striking environmental designs, unparalleled attention to detail, and grim worlds, the Danish Playdead is one of the most renowned indie developers of all time, despite having only put out 2 games. It certainly helps that those games are Limbo and Inside, two extremely confident, authored puzzlers. Both games’ allegorical underpinnings continue to draw the ire of those who would tak…

The long-awaited space-based strategy game Tharsis is now available on the App Store

News By Cameron Bald, 5 months, 2 weeks ago
The long-awaited space-based strategy game Tharsis is now available on the App Store

After an exceedingly long wait, the iPad version of turn-based strategy game Tharsis is finally set for launch on the App Store. This one originally released all the way back in 2015 for PS4 and PC, and it was met with a fairly warm reception thanks to its layered dice-based decision making and high level of challenge. The idea is that you’re in charge of humanity’s first trip to Mars. Surprising precisely no one, the trip takes a turn for the worse, and soon you and your crew are racing against the clock to keep everyone alive. Big news! Tharsis is coming to iPad on 6/27 (AKA this Thursday)! This has been a long time coming and we thank you all for being so patient! https://…

Developers we’d love to see on Playdate: Part 5

Feature By Cameron Bald, 5 months, 2 weeks ago
Developers we’d love to see on Playdate: Part 5

On now to the 5th instalment of our list of developers we’d love to see on Panic’s Playdate. So far we’ve put together quite the line-up, including Lucas Pope, SWERY 65, and even Platinum Games. This time around, we’ve got one sensible pick and another, well, not so sensible one. Ojiro "Moppin" Fumoto Ojiro "Moppin" Fumoto, developer of 2015’s gunshoe-blasting Downwell, could certainly bring some rapid-fire platforming goodness to the Playdate. Fumoto’s striking visuals would translate well to the black and white display, and I’d love to see how he’d make use of that crank. Following up Downwell would be no easy task, but a similarly fast-pa…